Yes, no, please, banana
In pairs, create 30 second scenes with only these 4 words.
In pairs, create 30 second scenes with only these 4 words.
One partner describes what to draw without naming the object
Understand your users through visual artifacts.
A mood board is a collage of images and texture that communicates a feeling or experience. See what inspires people by asking them to make their very own.
Get fresh and perspective by trying something new and (slightly) scary.
Often, we're designing for behavior change. To find emotional common ground with the people you're designing for, observe how it feels to wade into the unknown, and experience how scary trying something new can be.
Gain empathy by trying something new.
Imagine a day in the life of a person you're designing for - their morning routine, diet, hobbies, commute, commonly used products, and more.
The story template is a method to help in the exploration or research phase of a project. It is especially useful during shorter processes such as a design sprint or a design jam. It can serve as a substitute for interviews if time/ context does not allow for it and it helps the workshop participants to create data connected to real experiences in their lives.
Bekend raken met de sterke en zwakke punten van alle teamleden.
Met een CLD maken studenten inzichtelijk welke factoren van invloed zijn op een probleem.
Een Causal Loop Diagram is vaak onderdeel van een uitgebreidere toekomstverkenning. Lees de oefening Scenario-analyse voor een overzicht van alle opdrachten die hier onderdeel van uitmaken.
Als voorbereiding op een projectplan of toekomstverkenning kunnen studenten hun probleem eerst doorgronden met een Causal Loop Diagram (CLD). Dit diagram kan worden gebruikt als wetenschappelijke basis voor een verder analyse en uitwerking.
Vaak wordt het maken van een CLD tijdens een werkgeroep gekoppeld aan een schrijfopdracht waarbij studenten de verdere analyse zelfstandig uitwerken.
A great get-to-know activity that dives a bit deeper than regular name repeating games.
This brainstorming method uses our senses to generate ideas.
🔍 Embracing Self-Discovery: The "Getting to Know Your Role" Icebreaker
This is a uniquely designed icebreaker activity that serves as a powerful catalyst for self-reflection and team communication. This resource, set against the backdrop of the BIG PICTURE Board, is tailored to deepen the understanding of individual roles within an organisation. It's not just about breaking the ice; it’s an exploration into how each team member perceives their contribution and how they interact with the broader business landscape. By engaging in this activity, participants embark on a journey to uncover the value they add and the dynamics of their workplace relationships.
This icebreaker leverages the BIG PICTURE Board to visually map these insights, making abstract concepts tangible. The Board's design, encompassing various aspects of a business, provides a structured yet flexible platform for this exploration. Participants use the board to position themselves within the organisation, leading to revelations about alignment with team goals, potential areas of misalignment, and opportunities for growth. The simplicity of the BIG PICTURE approach amplifies the effectiveness of the "Getting to Know Your Role" activity, making it an essential tool in any facilitator's repertoire.
Dropping 'Getting to Know Your Role' in your workshop planning offers a structured yet flexible approach to session design, enabling facilitators to create more engaging, introspective, and impactful experiences that deepen team understanding and cohesion.
Here's memorable closing activity based on the framegame Best Answers..