SessionLabFacilitation Techniques and Workshop Activities | Library | SessionLab

Library of facilitation techniques

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625 results
Gamestorming methods

20/20 Vision

The 20/20 Vision game is about getting group clarity around which projects or initiatives should be more of a priority than others. Because employees’ attention is so often divided among multiple projects, it can be refreshing to refocus and realign more intently with the projects that have the biggest bang for the buck. And defining the “bang” together helps ensure that the process of prioritization is quality.

Gamestorming methods

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This game has been designed to help prioritize different ideas or items in a quick and energetic way without getting stuck in endless discussions and avoiding any kind of influencing. It is similar to 20-20 game as it will compare items in pairs.

Creative Commons Methods

3D Modelling – Personal

3D Modelling is a physical process. Participants create a sculpture that represents their current situation and the emerging possibilities of their work and life.

The process prompts questions from four vantage points, allowing for 360-degree seeing and sensing of an emerging future. The power of the practice lies in participants relying on their hands, rather than on habitual ways of thinking, to discover new insights.

William "Razz"  Rasgorshek

6 Words

This tool is designed to help critical thinkers focus on a core idea by writing a short phrase summarizing their thoughts into a set number of words that are clear, concise, and accurate. This idea is based on a complete short story written by Ernest Hemingway: “For sale, baby shoes – never worn.” Six Words forces people to synthesize their ideas in a succinct and meaningful way, cutting away fluff and distilling the idea to its bare essence.

Hyper Island

90-Minute Prototypes

90-Minute Prototypes is a short and sweet prototyping workshop that challenges teams to build basic clickable app prototypes within 90 minutes. It’s easy to plan and run and demonstrates how rapidly an insight can be turned into a test-ready prototype. Use it to inspire your team to embrace a prototyping mindset.

Hyper Island

Action Plan Workshop: The Arrow

This workshop aims to help participants define, decide and achieve their goals. By supporting participants to envision where they want to be in a number of years on a holistic level, and defining the steps that will take them there, participants get a clearer picture of the action they need to take.

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Hyper Island

AIR Feedback Model

Constructive feedback is feedback regarding an individual’s performance that can be used to build (construct) connection, successful habits and behaviors. The constructive (building) component is key because with this mindset and approach, seemingly negative feedback doesn’t become discouraging. Rather, a launch pad for creating opportunities for learning and development.