Library of facilitation techniques

Energizers and Ice Breaker Games

Energizers, energizer games, and ice breaker activities to bring energy into the room. Get people moving, have fun, and ensure your group's energy level is up and everyone is ready to have a productive workshop or meeting with great energizer activities.
43 results
Thiagi Group

Snowball

This is a great activity to get people up and moving around in a playful way while still learning about each other. It can be related to any topic and be played at any time during the group's life.
3
Hyper Island

Sync Claps

This circle exercise is simple, but challenging and very effective for generating focus and alignment in a group. Participants stand in a circle and send a clap around the circle. Each clap involves two members of the group clapping their hands at the same time. The group tries to move the clap around the circle faster and faster with as much synchronization as possible. The exercise gets even more challenging when the “double clap” is introduced and the clap can change direction.

3
Hyper Island

Hello Kitty

A simple and short group game all about trying to make each other crack a smile. Participants take turns being 'kitties' and 'puppies'. The puppies try to make the kitties crack a smile or laugh. The last kitty standing is the winner! An original from The Northern Quarter Agency.

Hyper Island

Shake Down

In this short and very physical energizer, the group shakes out their bodies one limb at a time. Starting with eight shakes of the right arm, then eight shakes of the left, eight shakes of the right leg, then eight shakes of the left. It continues with a round of four shakes of each limb, then two, then one, ending in a big cheer. A good energizer when time is limited and the main aim is to get people moving.

1
Nick Heap

Spoons - A lateral thinking game

I use this brief exercise if the group's energy is a bit low or if we have been doing intense work and a bit of light relief would help. It may also help a group that is working mechanically to be more creative. It will work best in groups of six to twelve people.