Unique thing in common
With a partner find the 3 most unlikely / weird / surprising things you have in common with each other
Each pair chooses one to share with the group
With a partner find the 3 most unlikely / weird / surprising things you have in common with each other
Each pair chooses one to share with the group
Here's what the three letters of the acronym stand for: constructive, immediate, and active. Whenever someone shares some news about positive things that happened to her, react constructively, immediately, and actively. This strengthens your relationship and makes both of you happy. To learn more about this approach, read the handout at the end of the game instructions.
Scenario Planning is a structured approach to imagining multiple, plausible futures. Rather than predicting one outcome, it helps groups explore a range of possibilities shaped by uncertainty and change. It’s a powerful tool for preparing strategy, stimulating creative thinking, and stress-testing assumptions
Unlike the traditional game of "2 Truths and 1 Lie," which can often turn into a competition, this activity focuses on building trust and connection. By sharing their achievements and aspirations, participants have the opportunity to get to know each other better and offer support. The goal is to create a supportive environment where everyone feels comfortable sharing and receiving feedback.
Help people to share their individual way of navigating an activity - such as doing their work, or attending an event - by combining the revealing power of metaphor with a series of simple interactions.
When people are hesitant to engage with each other, for example at the beginning of an event, you can help them to actively feel heard, and create a space where discovering and sharing rarely-noticed personal talents and insights becomes straightforward.
Once participants feel heard and have begun to share, they will be more inclined to trust, to work together, and to take interpersonal risks. And each person will have created an enduring personal image to carry with them and to share with others.
I've been using this for years as a Clean Language introduction, and recently submitted it as a candidate Liberating Structure because I'd love to see loads of other people trying it out.
Works in person or online, with six to 600+ people.
When you raise a difficult issue or surface a deep value conflict, you take people out of their comfort zone and raise a lot of heat. That is tricky business.
This method quickly provokes a deeper set of reflections and insights among group members. While standing in two concentric circles, everyone forms a pair with someone else and completes an open-ended sentence in less than thirty seconds. After one minute, the participants move to the right, form a new pair, and complete the next sentence. This allows the entire group to simultaneously have a conversation, share ideas & insights, and quickly get to know many new persons.
A popular Agile game to remind companies of their Agile roots, to harness collaboration and participation. Discover parallels in Agile and lean in a reflective discussion
A fun energizer where one player must try and eliminate the rest of the team by winking - all without being caught.
This is a tool that you can use thought a whole change process of a team or a company. It is strength oriented and gives you both orientation of the facilitation and summary of the common status of the process.
A game to work with assumptions and to reflect on how things are being handled in the organisation. How do we learn from each other?
The activity is aimed to create personal fanzines, a collage method for auto-narrative and self-discovery.