Meet to Give
This tool is a tremendously helpful way to get people thinking about and helping each othe
This tool is a tremendously helpful way to get people thinking about and helping each othe
The design question provides a new lens to possible solutions and provides in itself a strategy for future change.
In groups, each player takes a turn talking for 90 seconds while expressing one thought at a time to one person.
One partner makes a emotional imperative statement and their partner enthusiastically accepts that perspective. Warm up with acceptance of who they are.
Pass a simultaneous clap around the circle
Point of this game is to practice with participants incremental Product building
If you need inspiration for building new ideas.
Since you participants are not allowed to talk during the activity they need to get used to another "language" that could help them understand each other.
The activity shed a light on the importance of collaboration and how often what is clear for us can be confusing to someone else thus the method can be used to stress the effects of team communication, misunderstandings and shared knowledge.
A fun and quick check-in activity: share positive intentions to start the day in a fun, childlike form!
With a partner find the 3 most unlikely / weird / surprising things you have in common with each other
Each pair chooses one to share with the group