Remote Workshop Activities
Methods (236)
Collage Our Progress
Individuals or groups prepare a collage of photos, icons, or quick art that reviews the concepts and skills previously learned in the program. Others interpret what the art and images mean based on their own learning.
Count Up
In this short exercise, a group must count up to a certain number, taking turns in a random order, with no two people speaking at the same time. The task is simple, however, it takes focus, calm and awareness to succeed. The exercise is effective to generate calm and focused collective energy in a group.
Culture Design Canvas
The Culture Design Canvas is a framework for designing the culture of organizations and teams. You can use it to map the current culture, design the future state, and evolve your company culture.
Customer experience map
Customer experience mapping is a method of documenting and visualizing the experience a customer has as they use the product or service. It also maps out their responses to their experiences.
To be used when there is a solution (even in a conceptual stage) that can be analyzed.
Dance, Dance, Dance
In this short and physically active energizer, participants dance playfully in small teams. Periodically, the music changes and members take turns leading the dance. The aim is to generate fun energy and playfulness in a group, often as a counter-balance to more “serious” group work.
Das schräge Gespräch
Dieses Spiel ist ein bisschen wie Stille Post, nur dass man das Gesagte absichtlich falsch versteht.
Debriefing a Traumatic Event
A Focused Conversation to begin to process traumatic situations for use with colleagues, friends and family, and how to respond to them productively. Often traumatic events become undiscussable and this enables persons to talk about them
Dotmocracy
Dotmocracy is a simple method for group prioritization or decision-making. It is not an activity on its own, but a method to use in processes where prioritization or decision-making is the aim. The method supports a group to quickly see which options are most popular or relevant. The options or ideas are written on post-its and stuck up on a wall for the whole group to see. Each person votes for the options they think are the strongest, and that information is used to inform a decision.
Emotional journey
An emotional journey is a visualization that maps and illustrates a user’s emotional experience through the experience of interacting with an organization, product or brand.
Empires
This activity could work between sessions as an energiser or an icebreaker. It builds on participants' memory and communication.
Even Flow
Polarities live as interdependent pairs that need each other to exist, for example inhaling & exhaling. One pole is not valued as better than the other. Polarities have an enduring quality, they are unavoidable and unsolvable.
Polarities live everywhere from our internal dialogue to external patterns of relating in society and within organizations. Overfocus on any one pole leads to the breakdown of the system as a whole.