Study and Draw
Participants work in pairs to first study and then draw their partner from memory, using their non-dominant hand.
Participants work in pairs to first study and then draw their partner from memory, using their non-dominant hand.
warm-up activity from Rachel Davis via AJ&Smart
Sync Squad is a cooperative puzzle that only rewards a group that talks. Each player drives one colour-coded robot through a shared chamber, and the exit opens only when every robot stands on its matching goal at the same moment. The catch: each hazard is keyed to a colour, and the thing that's lethal to your teammate is completely harmless to you — so you can never just play your own robot.
Get to know the other members of your team and share something interesting about yourself in this quick energiser activity.
This simple activity is designed to have each person share things about himself or herself with the group after receiving a gift.
This exercise can be used as a warm-up for project and other planning processes. It can also be used in team building.
By growing our emotional vocabulary, we can better identify our emotions, and check in with ourselves. Doing so can help bring a level of self-awareness, and a better understanding of others.
The game enables participants to get to know each other and have fun at the same time. Also since it takes a lot of moving it can be used as an energiser too.
A deep-dive method to reveal the subconscious reason why you are in a workshop. Facilitator goes first and by doing so invites the other participants to incorporate the
Encourage creative thinking and getting to know each other better with a short round of 'time travel' questions to each of your participants.
Fun imaginative energizer requiring minimal materials! Come up with what else a pencil could be (e.g., a straw, a shovel, a wand)
A game to work with assumptions and to reflect on how things are being handled in the organisation. How do we learn from each other?