Postcard to a Friend
Here's a closer that encourages participants to recall what happened in the session and to come up with second thoughts about how they could have benefited more. It also creates useful materials for an interesting icebreaker.
Here's a closer that encourages participants to recall what happened in the session and to come up with second thoughts about how they could have benefited more. It also creates useful materials for an interesting icebreaker.
Great activity to help people warm up in a new environment.
A funny way to get to know each other especially in groups of children or teenagers.
A fast get-to-know game that can be tailored according to the participants age/profession/etc.
This game helps participants to get information on each other in a fun, competitive way.
You can tap a deep well of curiosity and talent by helping a group focus attention on problems they want to solve. A productive pattern of engagement is established if used at the beginning of a working session. Loose yet powerful connections are formed in 20 minutes by asking engaging questions. Everyone contributes to shaping the work, noticing patterns together, and discovering local solutions.
Paper Telephone is a mix of two methods, "Telephone" and "Pictionary". It is a creative game aiming to fasten the get-to-know each other phase of the team while having a good time.
Rythm Instruments is a fun way to break the ice in groups, helping each participant to feel involved and create something from "scratch".