Library of facilitation techniques

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Featured Author – Gamestorming

Gamestorming is a set of co-creation tools used by innovators around the world. Explore this collection of 66 methods and bring the power of structured play to your next session.

Gamestorming
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257 results

Methods (257)

Hyper Island

3 Question Mingle

An activity to support a group to get to know each other through a set of questions that they create themselves. The activity gets participants moving around and meeting each other one-on-one. It’s useful in the early stages of team development and/or for groups to reconnect with each other after a period of time apart.

Brice Jones

Marche-Stop

Écouter les consignes du facilitateur et ce n'est pas facile si elle semble contradictoire.
Les consignes sont données en plusieurs phases (chaque phase 30s/60s) puis sont inversées et de nouvelles consignes sont ajoutées et elles sont aussi inversées.

Inspiré par Walk/Stop the Humour That Works

Manns Stefan

What Occupies your mind

SHARE WITH US WHAT OCCUPIES YOUR MIND AT THIS VERY MOMENT BEFORE STARTING THE SESSION TOGETHER


Basic Rules

  1. Sharing what occupies your mind is absolutely voluntary
  2. Everyone listens and perceives the message someone wants to share with the group
  3. No comments, no reaction but recognition


Time estimation: Allow 1 min per participant who wants to share what occupies their mind.

Moritz  Gekeler

Rock, Paper, Scissors (Tournament)

This is a fun and loud energiser based on the well-known “Rock, Paper, Scissor” game - with a twist: the losing players become the fan of the winners as the winner advances to the next round. This goes on until a final showdown with two large cheering crowds!

It can be played with adults of all levels as well as kids and it always works! 

7
Thiagi Group

Thirty-five for Debriefing

You might be familiar with Thirty-Five as a structured-sharing activity. Thirty-Five can also be used as an effective debriefing game.

In this version, participants reflect on an earlier experience and identify important lessons they learned. They write one of these lessons as a brief item. The winner in this activity is not the best player, but the best lesson learned.

1
Nick Heap

Chinese Puzzle

Have your group stand up in a close circle (10 to 16 people is best). They close their eyes put their hands into the circle and find two hands and hold on. Then they open their eyes and the group has to try to get back into a circle without letting go, though they can change their grip, of course.