Library of facilitation techniques
find the right tool for your next session
Methods (1455)
1/2/3 - Snap/Clap/Stomp
In pairs count to 3. Then replace 1 with snap, 2 with clap, 3 with stomp
Abigail Story
Participants will be split in groups and will have to decide on a ranking of the characters from the story.
35
This game has been designed to help prioritize different ideas or items in a quick and energetic way without getting stuck in endless discussions and avoiding any kind of influencing. It is similar to 20-20 game as it will compare items in pairs.
Data Mining
Missing Step
The Sketch Game
A drawing exercise that shows us how we can have different perspectives on various subjects and/or objects - demonstrating cultural diversities. It can help us unlock some of our unconscious assumptions and biases. The task is fairly simple to execute and doesn’t require more than 6 A4 pages/or post-its and a pen for each participant, or a Miro/Mural or virtual whiteboard.
AIR Feedback Model
Constructive feedback is feedback regarding an individual’s performance that can be used to build (construct) connection, successful habits and behaviors. The constructive (building) component is key because with this mindset and approach, seemingly negative feedback doesn’t become discouraging. Rather, a launch pad for creating opportunities for learning and development.
Repeat / Reword / Support
Partner A either repeats, rewords, or supports Partner B's statement before adding their own dialogue.
Draw me a cat 😸
A quick drawing activity to better understand neurodiversity.