cultureQs
cultureQs (Information on cultureQs and how to obtain materials: http://cultureqs.com)
cultureQs (Information on cultureQs and how to obtain materials: http://cultureqs.com)
A Morphological chart is a method that splits a product/solution into smaller chunks that can then be analyzed and ideated for independently. Afterwards those ideas can be mixed and matched to develop different solutions.
To be used after having a clear overview of the design problem and at the beginning of the ideation phase.
A concept sketch is a fast freehand drawing.
To be used in Ideation phase.
This is a quick final closing activity that leaves a group with a quick adrenelin boost. You could use it at any time as an energiser, although I usually use it to close an event.
A method to create transparency around team roles and issues
The "Release & Recharge" activity effectively combines physical movement, stress reduction, creativity enhancement, inclusivity, mindfulness, personal connection, and joy—all crucial elements for an impactful icebreaker in various workshop settings.
The interview is a good warm up for every training or workshop session. Playful start in which the participants will start to communicate with and come to know each other, directing the thinking toward the topic of the day. It is usually a very cheerful activity.
Az interjú egy jó bemelegítés, jégtörő minden tréninghez vagy workshophoz. Játékos kezdés, amelyben a résztvevők elkezdenek megismerkedni és kommunikálni egymással, miközben a gondolataikat már a nap témája felé irányítjuk.
Sometimes it can be difficult to keep a meeting on track when people have a hard time staying focused at the right level. People can find themselves “down in the weeds” or operational details when the meeting is supposed to be strategic, or, conversely, they can find themselves being too abstract and strategic when operational detail is exactly what’s needed.
The goal of this game is to channel Aristotle’s assessment of your argument.
Ice breaker for groups who don't know each other.
An educational game that aims to promote confidence in young people in the search of a job. It is designed to help with boosting their confidence in trying various working experiences and focus on gathering transferable skills, rather than try to find the "perfect job".
Society often forces on young people this idea of having a successful career by the age of 30, which is in most cases an unrealistic scenario. This can result in young people experiencing anxiety, depression, burnout and anger in their attempts to work hard to climb the corporate ladder.
With this game we suggest that any job can support you in your personal and professional development by giving you new experiences and skills you haven't had before.The daily SCRUM meeting is a short (15 minutes) meeting quite often held at the beginning of each working day with the full team.