Thankfulness Tree
This activity could be a great closing of a session or a workshop, revisit all the information/learning points while decorating the space.
This activity could be a great closing of a session or a workshop, revisit all the information/learning points while decorating the space.
Participants can gain insight into their own pattern of interaction and habits. Helping Heuristics make it possible for them to experience how they can choose to change how they work with others by using a progression of practical methods.
Heuristics are shortcuts that help people identify what is important when entering a new situation. They help them develop deeper insight into their own interaction patterns and make smarter decisions quickly. A series of short exchanges reveals heuristics or simple rules of thumb for productive helping. Try them out!
This structure enacts LS Principle #5, Practice Self-Discovery Within a Group
The Fishbowl game is an effective way to activate attention—to prime our natural listening and observing skills so that a more substantive conversation can take place.
The Team Purpose Canvas is a simple and effective way to design your team purpose.
Everyone covers their camera and one person makes a statement that is true about themselves. If it is true for others on the call, they show their face to the camera as well. The initiation for the next prompt is passed to another person in the group.
In Options Place, participants propose and lead their own breakout sessions instead of following a preset agenda. This unleashes people’s creativity and invites them to attend sessions that match their interests. When given the freedom to shape the agenda, participants become more engaged and take greater ownership of solutions, which leads to greater commitment, action, innovation, and follow-through. In this way, Options Place brings to life LS Principle #6, Amplify Freedom and Responsibility. This structure works well for large groups.
Light, energising exercise that helps the group to observe the other people on the call.
Dot voting is a collective way of prioritizing and converging on a design solution that uses group voting.
To be used when there are more ideas than can be feasible to develop further.