Mnemonic Name Game
Help a group get to know each other better with simple mnemonics in this fast, fun game played in a circle.
Help a group get to know each other better with simple mnemonics in this fast, fun game played in a circle.
MoSCoW is a method that allows the team to prioritize the different features that they will work on. Features are then categorized into “Must have”, “Should have”, “Could have”, or “Would like but won‘t get”.
To be used at the beginning of a timeslot (for example during Sprint planning) and when planning is needed.
A short, two-round game shows the cost of switching tasks in under 15 minutes.
Participants complete the same data sets twice. First, they switch between tasks (multitasking). Then, they finish one task before starting the next (mono-tasking).
The change in speed and accuracy is clear and hard to deny. It works because people do not just hear that multitasking is inefficient, they feel it. The first round is stressful and slow. The second round is calm and fast.
🌐 Online A ready-to-run digital version of this game is available at https://facilitatorkit.co/multitasking-myth-online. The facilitator creates a session and shares a link — participants join in their browser and play on their own device. Results and charts are generated automatically at the end.
Wizard's Boon is a quick, energizing activity that encourages group presence and invites participants to consider how they might collaborate more effectively in the session ahead.
Players perform a scene based on an audience suggestion. At any point during the scene, the Host may blow a whistle and call for a “New Choice,” (or "Change!") at which point the previous line of dialogue and/or action is replaced with a new line of dialogue and/or action.
Set the expectations for behavior and conduct you have for participants at the beginning of your online meeting with the Online Meeting Etiquette checklist.
Open Space is a methodology for large groups to create their agenda discerning important topics for discussion, suitable for conferences, community gatherings and whole system facilitation
The purpose of a retrospective is to reflect on the process of the team’s collaboration, rather than on the content of work itself. This opening icebreaker helps participants to get in a reflective mood and share their thoughts and feelings.
This is a classic business tool used to keep meetings and workshops focused on track. During discussions, questions will often emerge that are important but not fully relevant to the focus at the moment. These questions or issues are “parked” on a flipchart, to be addressed and answered later. This practice helps ensure that important questions do not get lost and that the group can stay focused on the most relevant things.
Open your workshop / session / meeting with a visual check-in that enables people to be there as who they are and what's on their mind:
A quick, simple, and powerful reflective exercise to help participants identify activities that spark positive feelings in their daily lives. It is great for those who would like to have more positive emotions, but also more well-being, or energy.