Library of facilitation techniques

find the right tool for your next session

Featured Author – Gamestorming

Gamestorming is a set of co-creation tools used by innovators around the world. Explore this collection of 66 methods and bring the power of structured play to your next session.

Gamestorming
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635 results

Methods (612)

Suzanne  Whitby

Polak Exercise

Named after futurist Fred Polak, this reflective exercise asks participants to consider how they see the future, whether it’s bright or bleak, and how those images shape the present. It helps surface underlying assumptions and emotional responses to change.

Hyper Island

Project Mid-way Evaluation

This method is useful for evaluating a project currently in progress, to see if any adjustments need to be made for the team to work more effectively together. It provides a framework for discussion. Participants focus on the things that are helping and hindering the team process, and create action steps for improvement.

Hyper Island

Project Wrap-up

This session is for members of a team to learn from their experiences on a project, to support each other to improve, and to bring closure to the team. They start by drawing out the high and low points of the project, and use these to move into a discussion about what they have learned. They define some actions that they are going to take into future projects, and support each other by giving feedback to improve their practice.

Zhulieta Ivanova

Puzzle of Power

An educational game that aims to promote confidence in young people in the search of a job. It is designed to help with boosting their confidence in trying various working experiences and focus on gathering transferable skills, rather than try to find the "perfect job".

Society often forces on young people this idea of having a successful career by the age of 30, which is in most cases an unrealistic scenario. This can result in young people experiencing anxiety, depression, burnout and anger in their attempts to work hard to climb the corporate ladder.

With this game we suggest that any job can support you in your personal and professional development by giving you new experiences and skills you haven't had before.
Hyper Island

Quantify Yourself

If curiosity and empathy can be a driver of creativity, there is no reason why they need be restricted to the observation of others. A range of technologies increasingly allow us to track, monitor and in doing so discover things about our own behaviours. Much of creativity is centred on making visible the invisible and for this reason spending time experimenting tools which allow us to do this may help us reflect on the potential for digital tools to be part of our creative toolbox.

Suzanne  Whitby

Radical Dreaming

Radical Dreaming invites participants to imagine bold, transformative futures without the usual constraints of feasibility or current limitations. It’s a space to envision what’s truly possible, before practicalities narrow the field. This method centres imagination as a critical part of futures thinking.

Hyper Island

Rapid Research

A simple exercise that complements exploratory, discursive, and creative workshops with insights and opinions from outside. Use this exercise when brainstorming ideas, developing a new product or service or creating a strategy or plan that will include others. Participants phone a co-worker and ask them questions relevant to the task. This quickly generates meaningful input from a range of “outside” perspectives. Often, participants will be surprised at how simple it was to solicit this input and how valuable it is to the process.