Whiskeymixer und Wachsmaske
Bei „Whiskey Mixer“ ist Schnelligkeit gefragt! Wer zögert oder Fehler macht, muss zur Strafe laufen. Versprecher sind ausdrücklich erwünscht und sorgen für eine Menge Heiterkeit.
Bei „Whiskey Mixer“ ist Schnelligkeit gefragt! Wer zögert oder Fehler macht, muss zur Strafe laufen. Versprecher sind ausdrücklich erwünscht und sorgen für eine Menge Heiterkeit.
This fun activity allows participants to follow instructions on a MURAL whiteboard to perform a variety of activities and eventually share their name and location. You can use this as a short ice-breaker or energiser (remove some of the activities) or as either pre-work or an opening activity to make sure that everyone knows how to use MURAL before an online session begins.
A MURAL template is included for you to use and modify as you wish (at the bottom of this method).
Die Teilnehmenden bilden gleichseitige Dreiecke, ohne sich abzustimmen, und erfahren, wie Selbstorganisation eines Systems funktioniert, wie es sich kalibriert und empfindlich auf Veränderungen reagiert.
Touch Blue is a classic energiser that is quick and easy fun for remote teams too! Challenge participants to find objects on their desk that match the attributes you select and have fun doing so!
This method helps groups to avoid awkward silence at the beginning of the session and instantly start a conversation. Ideal for large groups.
A refreshing and energizing icebreaker that incorporates simple yoga stretches and mindful breathing exercises to help teams relax, recharge, and refocus together.
Bei dem Aufwärmspiel müssen Spieler*innen bestimmt Dinge in Ihrem Arbeitszimmer oder Büro suchen.
In this short and very physical energizer, the group shakes out their bodies one limb at a time. Starting with eight shakes of the right arm, then eight shakes of the left, eight shakes of the right leg, then eight shakes of the left. It continues with a round of four shakes of each limb, then two, then one, ending in a big cheer. A good energizer when time is limited and the main aim is to get people moving.
Take 5-10 minutes time to wake up group's body & brain!
The "Release & Recharge" activity effectively combines physical movement, stress reduction, creativity enhancement, inclusivity, mindfulness, personal connection, and joy—all crucial elements for an impactful icebreaker in various workshop settings.
In pairs count to 3. Then replace 1 with snap, 2 with clap, 3 with stomp