
Wizard's Boon
Wizard's Boon is a quick, energizing activity that encourages group presence and invites participants to consider how they might collaborate more effectively in the session ahead.
Wizard's Boon is a quick, energizing activity that encourages group presence and invites participants to consider how they might collaborate more effectively in the session ahead.
Wizard Mingle is a simple networking activity designed to break the ice while getting participants to discuss core facilitation skills and begin exploring group dynamics.
The Stuck Exercise is a process by which one experiences going through the whole U journey by moving from Sculpture 1 (current reality) to Sculpture 2 (emerging future). We do not know what the movements will be or where they will stop, but we can follow the movement and then reflect on our experience. Surprising insights can arise.
Get to know the other members of your team and share something interesting about yourself in this quick energiser activity.
The Iceberg Model is a diagnostic tool that is used to analyze systemic structures and identify blind spots that cause a team/organization/society to collectively reproduce results that no one wants.
Stakeholder Interviews are conducted by practitioners with key stakeholders in their ecosystem, such as decision makers, team members, peers, or customers both within and outside an organization. The interviews allow you to step into the shoes of the interviewees and see their role through their eyes.
Guided Journaling is a tool for the bottom of the U-process and builds on a completed co-sensing phase. It cannot stand alone! It allows participants to step into a deeper level of self-reflection and is often followed by a solo experience to expand on the insights that arise.
With a partner, find the 3 most unlikely / unusual / unique things you have in common with each other. Each pair chooses one to share with the group.
A hands-on and creative icebreaker that uses LEGO bricks to help teams express ideas, challenges, and personal insights through metaphors.
Blind Drawing is an icebreaker game where one person describes an object the other person must then draw with only verbal instructions as a guide.
In the Desert Island Game, begin by asking your participants an important question – if you were stranded on a desert island, what essential items would you choose to survive?
Participants are given a list of items to choose from and must work together to decide which items will help them stay alive.
The Desert Island Game is a great, remote-friendly exercise for a team to work together and share opinions.
This introvert-friendly brainstorming technique helps groups of any size to generate and build on each other's ideas in a silent but dynamic setting. As the participants keep moving, the exercise is ideal to kick-off a full day workshop or re-energize the group after lunch.