Library of facilitation techniques

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Featured Author – Gamestorming

Gamestorming is a set of co-creation tools used by innovators around the world. Explore this collection of 66 methods and bring the power of structured play to your next session.

Gamestorming
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1,502 results

Methods (1502)

Hyper Island

Diffusion Curve Reflection

The Diffusion Curve is a reflection and discussion activity based on the theory of the diffusion of innovations. Using the basic principles of the diffusion curve, the activity aims to have participants reflect on the question: in which areas of my life am I: an innovator, early adopter, early majority, late majority, or laggard? It can also be extended to have participants apply the same lens to the organizations or companies they work for.

Khoa Doan

The 4 Soils - Sprint Retrospective

Scrum is like a house, where the team can be safe and self-organize. They will build trust and continuous improvement. Respect Scrum team as an ecosystem will help the team evolve and build up teamwork, and the values will come Day by Day, Sprint by Sprint.

In
every Sprint, Sprint Retrospective is an excellent chance to inspect and adapt the way of working. There are many formats to help Scrum Master facilitates the Sprint Retrospective. But I always think about the format that can focus on the team environment, the ecosystem. I keep thinking and uphold that idea, and I found the inspiration from the "Parable of the Soils. Borrow that parable; I create the Sprint Retrospective format “The 4 Soils”. The meaning of this format is to focus on how to help the Scrum team define what is the good/ bad impact to the house o of Scrum. From that, team will have the action or change to improve/ maintain the ecosystem.

Thiagi Group

Trustworthy

You may be a trustworthy computer programmer but nobody may trust your ability to manage a project. You may trust your surgeon to do brain surgery—but not to give you financial advice.

Trustworthy differentiates behaviors and traits that contribute to trustworthiness in different situations (such as predictability) and other behaviors and traits that are limited to specific situations (such as surgical expertise).