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Featured Author – Gamestorming

Gamestorming is a set of co-creation tools used by innovators around the world. Explore this collection of 66 methods and bring the power of structured play to your next session.

Gamestorming
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Methods (1502)

Gamestorming methods

Even Flow

Polarities live as interdependent pairs that need each other to exist, for example inhaling & exhaling. One pole is not valued as better than the other. Polarities have an enduring quality, they are unavoidable and unsolvable.

Polarities live everywhere from our internal dialogue to external patterns of relating in society and within organizations. Overfocus on any one pole leads to the breakdown of the system as a whole.

James Smart

Make it Rhyme!

Even with established teams, it’s important to get people into the holiday mood and encourage creativity and collaboration.

Assign people into pairs or triads and each pair/triad needs to write one pair of rhyme for the music of a popular song. In this holiday-themed version, we'll ask participants to create a version of Jingle bells.

Whatever the occasion or song, it's a nice twist if they incorporate something in the lyrics that is related to your own company and culture.

Alexandre Eisenchteter

The Product Box

The Product box is a classic from the Agile games line. The kind of typical workshop that turns an austere meeting room into a middle school classroom. In the usual version, this game needs a few accessories: A4 cardboard boxes, scissors, glue, stickers, and the participant’s imagination... This workshop definitely requires some logistical support. It takes about 2 hours to complete and you need one facilitator to manage 6 to 12 participants max.

Teams are asked to imagine that this product will be sold in a department store, just like another everyday product. As they imagine the product, they make decisions about its name, a slogan, a logo and 3 or 4 key selling points on the front of the packaging. And on the back of the packaging: a detailed description, the prerequisites and the conditions of use.

Jason Diceman

Feedback Frames for Prioritizing a Brainstorm

A fun and reliable technique for scoring many ideas, with instant visual results. Participants rate statements by dropping tokens in Feedback Frames in a range of slots that are hidden by a cover, with results later revealed as a visual graph of opinions. This simple in-person analog tool uses secret score voting to recognize nuanced gradients of agreement towards consensus and avoid traditional voting problems such as groupthink and vote-splitting, which are common in sticker dot voting.

Gamestorming methods

Imagie-ination

Images have the ability to spark insights and to create new associations and possible connections. That is why pictures help generate new ideas, which is exactly the point of this exercise.

Thiagi Group

Big changes

In a brain-pick activity, participants interview people who share a common experience or background. (These people are called informants.) Participants interact with these informants—and with each other—to collect and organize useful information.

This activity uses people who have undergone major organizational changes. Participants interview them to come up with a list of guidelines for coping with change.