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Liberating Structures

25/10 Crowd Sourcing

 You can help a large crowd generate and sort their bold ideas for action in 30 minutes or less! With 25/10 Crowd Sourcing, you can spread innovations “out and up” as everyone notices the patterns in what emerges. Though it is fun, fast, and casual, it is a serious and valid way to generate an uncensored set of bold ideas and then to tap the wisdom of the whole group to identify the top ten. Surprises are frequent!

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Co-Development-Session

Co-Development ist eine Methode der kollektiven Intelligenz. Es ist ein Ansatz zur Kompetenzentwicklung, bei dem Teilnehmer voneinander lernen und ihre beruflichen Erfahrungen miteinander teilen. Für das individuell und mit der Gruppe durchgeführte Brainstorming empfiehlt sich ein strukturiertes Konsultationsverfahren zu den Themen, die von den Mitgliedern der Gruppe vorgebracht werden.
Albert Dias d'Ullois

Workshop Brand en EH

  • De teamleden worden verdeeld in groepen
  • Elke groep krijgt 2 opdrachten:
  • Een stelling over brand / ontruimen
  • Een EH foto met letsel
FRANCOIS FAVIER

Circuit and Processors (information and routines)

Would the team be a computer, it would need circuits (meaning information) and processors (meaning routines) to operate their activities.

This sequence allows the team to set up or revisit their information flow and team routines.

Information is power. If you want to empower your team, you need to give them the possibility to get the right information at the right time to operate their activities, but also to develop and grow as a team.

Jason Diceman

Feedback Frames for Prioritizing a Brainstorm

A fun and reliable technique for scoring many ideas, with instant visual results. Participants rate statements by dropping tokens in Feedback Frames in a range of slots that are hidden by a cover, with results later revealed as a visual graph of opinions. This simple in-person analog tool uses secret score voting to recognize nuanced gradients of agreement towards consensus and avoid traditional voting problems such as groupthink and vote-splitting, which are common in sticker dot voting.

Thiagi Group

Near and Far

Near and Far is a wonderful warm up game that provides excellent avenues to build connections and to discuss various issues of corporate culture and dynamics. I have used it in conferences and it is suitable for small, medium, and large groups.
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Gamestorming methods

Manage What You Measure

Measures of success vary across an organization. Executives concern themselves with company-wide Objectives involving Revenue, Cost, Profit, Margin and Customer Satisfaction.

Further down the org chart, management and individual contributors rate performance against more detailed Key Performance Indicators (KPIs) tracking customer behavior: a product manager may measure app downloads, or number of shopping cart items per visit. These customer behaviors clearly affect the larger corporate Objectives, but how? and which have the most impact?