Library of facilitation techniques

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Featured Author – Gamestorming

Gamestorming is a set of co-creation tools used by innovators around the world. Explore this collection of 66 methods and bring the power of structured play to your next session.

Gamestorming
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Methods (1502)

Thiagi Group

Group Development Stage Directions

Different teams receive envelopes labeled with the names of different stages in the development of a team. Participants brainstorm guidelines for facilitating a team at a specific stage, record the guidelines on a card, and place the card inside the appropriate envelope. Teams rotate the envelopes and generate guideline cards for other stages in the life cycle of a team. During the evaluation round, team members comparatively score the guideline cards generated by other teams.
Thiagi Group

Missing Step

Many training topics involve procedures or processes (e.g. Team formation process; a product launching process, etc.). Here's an interactive lecture design that encourages the participants to go beyond the content of the presentation and critically examine the steps of the procedure or phases of the process. Use This Strategy When: * The training content is a procedure with different steps or a process with different phases. * The participants know something about the procedure or process and can conduct a group discussion.
Emma Ralph

Systems Thinking

  1. All behaviour is connected (no behaviour is isolated).

  2. All behaviour is created jointly (and is in fact circular).

  3. You cannot not behave.

  4. All behaviour provokes feedback.

  5. A change in one part of a system results in a change in another part.

Hyper Island

The Sketch Game

A drawing exercise that shows us how we can have different perspectives on various subjects and/or objects - demonstrating cultural diversities. It can help us unlock some of our unconscious assumptions and biases. The task is fairly simple to execute and doesn’t require more than 6 A4 pages/or post-its and a pen for each participant, or a Miro/Mural or virtual whiteboard.

Andrea Beliczki

A Day in the Life

Understand your users day-to-day. To better design for people, try shadowing them for a day. By observing someone in their own context, you'll notice details about their life - the way they engage with people, pr their routine - that you'd otherwise never see.

Stakeholder's View

Studenten ervaren hoe het is om met stakeholders in dialoog te gaan wanneer er conflicterende belangen zijn. Door het perspectief van verschillende stakeholders aan te nemen verdiepen ze zich in de uiteenlopende posities. Voorbereidend op het gesprek leren studenten de motieven van verschillende stakeholders te analyseren en te begrijpen hoe je het best kan reageren op verschillende reacties.