SessionLabWorkshop activities to Analyse, Understand and Innovate | SessionLab
Library of facilitation techniques

Workshop activities to Analyse, Understand and Innovate

Tools and techniques to analyse and understand complex situations, to unleash creativity and to discover new insights. Make sure your group explores the situation at hand and all participants get a thorough understanding before moving on to make decisions.
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Jonathan Courtney (AJ&Smart Berlin)

Lightning Decision Jam (LDJ)

It doesn’t matter where you work and what your job role is, if you work with other people together as a team, you will always encounter the same challenges:

  • Unclear goals and miscommunication that cause busy work and overtime
  • Unstructured meetings that leave attendants tired, confused and without clear outcomes.
  • Frustration builds up because internal challenges to productivity are not addressed
  • Sudden changes in priorities lead to a loss of focus and momentum
  • Muddled compromise takes the place of clear decision- making, leaving everybody to come up with their own interpretation.
  • In short, a lack of structure leads to a waste of time and effort, projects that drag on for too long and frustrated, burnt out teams.
AJ&Smart has worked with some of the most innovative, productive companies in the world. What sets their teams apart from others is not better tools, bigger talent or more beautiful offices. The secret sauce to becoming a more productive, more creative and happier team is simple:
Replace all open discussion or brainstorming with a structured process that leads to more ideas, clearer decisions and better outcomes.


When a good process provides guardrails and a clear path to follow, it becomes easier to come up with ideas, make decisions and solve problems.


This is why AJ&Smart created Lightning Decision Jam (LDJ). It’s a simple and short, but powerful group exercise that can be run either in-person, in the same room, or remotely with distributed teams.
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Thiagi Group

2 Minute Drill

Textra Games combine the effective organization of well-written documents with the motivational impact of training games. Participants read a handout, booklet, reprint, or a chapter in a book and play a game that uses peer pressure and peer support to encourage the recall and transfer of what they read.

Here is a fast-paced textra game for reviewing training content from product-knowledge booklets or technical reference manuals.

Hyper Island

Unintended Consequences

In this workshop groups examine the unintended consequences of new technologies and use those to inspire new potential business opportunities. It looks beyond the common understanding of new technologies, challenging participants to discover unexpected potential and how it might be harnessed. For instance, Instagram was created as a virtual photo album for smartphones, but through the human connection between the people who use it, it has the potential to affect something as deep as our grieving and healing process, as a recent example of this author’s daughter showed.

Liberating Structures

Heard, Seen, Respected (HSR)

You can foster the empathetic capacity of participants to “walk in the shoes” of others. Many situations do not have immediate answers or clear resolutions. Recognizing these situations and responding with empathy can improve the “cultural climate” and build trust among group members. HSR helps individuals learn to respond in ways that do not overpromise or overcontrol. It helps members of a group notice unwanted patterns and work together on shifting to more productive interactions. Participants experience the practice of more compassion and the benefits it engenders.
1
Thiagi Group

Participants from Hell

This is a structured sharing activity that enables us to explore techniques for handling participants who disrupt interactive training sessions. 


Different teams receive envelopes labeled with different types of disruptive participants. Participants brainstorm guidelines for handling disruptive behaviours, record the guidelines on a card, and place the card inside the envelope. 

Teams rotate the envelopes and generate guideline cards for handling other types of disruptive participants. During the evaluation round, team members review the guideline cards generated by other teams and identify the top five suggestions.

Thiagi Group

The Creativity Dice

Too much linear thinking is hazardous to creative problem solving. To be creative, you should approach the problem (or the opportunity) from different points of view. You should leave a thought hanging in mid-air and move to another. This skipping around prevents premature closure and lets your brain incubate one line of thought while you consciously pursue another.