LEGO metaphors
A hands-on and creative icebreaker that uses LEGO bricks to help teams express ideas, challenges, and personal insights through metaphors.
A hands-on and creative icebreaker that uses LEGO bricks to help teams express ideas, challenges, and personal insights through metaphors.
Much of the business of an organisation takes place between pairs of people. These interactions can be positive and developing or frustrating and destructive. You can improve them using simple methods, providing people are willing to listen to each other.
"Team of two" will work between secretaries and managers, managers and directors, consultants and clients or engineers working on a job together. It will even work between life partners.
The Circle of Trust is a tool that can be used both individually and for groups. You can rate your circle of trust - think of your ‘inner circle’; work, school, or another group - to see how diverse the group of people you trust is.
DADs make it easy for a group or community to discover practices and behaviors that enable some individuals (without access to special resources and facing the same constraints) to find better solutions than their peers to common problems. These are called positive deviant (PD) behaviors and practices. DADs make it possible for people in the group, unit, or community to discover by themselves these PD practices.
DADs also create favorable conditions for stimulating participants’ creativity in spaces where they can feel safe to invent new and more effective practices. Resistance to change evaporates as participants are unleashed to choose freely which practices they will adopt or try and which problems they will tackle. DADs make it possible to achieve frontline ownership of solutions.
Alle Teammitglieder beteiligen sich an der Erstellung einer Liste der gemeinsamen Ziele für den nächsten Arbeitsabschnitt (nach Dringlichkeit und Wichtigkeit geordnet).
A tool that helps a designer assess the demands a product/design puts on the user. This tool can be used by anyone creating a product, design, or service and wants to critically assess its demand on users.
Campfire leverages our natural storytelling tendencies by giving players a format and a space in which to share work stories—of trial and error, failure and success, competition, diplomacy, and teamwork. Campfire is useful not only because it acts as an informal training game, but also because it reveals commonalities in employee perception and experience.
A fast, virtual icebreaker designed for participants to get to know each other and have fun!
In pairs, each person gives a "magical" gift to their partner that relates to what their partner has shared with them.
Year Compass is a very well-designed self-reflection and planning tool that helps teams and individuals to review the past year with mindfulness and intention, and set meaningful goals for the year ahead.
One of the best ways to explore creativity is through building. Simple low fidelity prototypes can allow us to transform simple (and at times complex) ideas into something physical. In doing so we inevitably open a space for continuing to explore, reevaluate and iterate.
Arguments, presentations, strategies, or other plans are sent to other teams for deconstruction in order to find gaps or problems.