Forced Choice
Invite participants to identify and reflect on which parts of their identities they bring into regular interactions.
Invite participants to identify and reflect on which parts of their identities they bring into regular interactions.
A drawing exercise that shows us how we can have different perspectives on various subjects and/or objects - demonstrating cultural diversities. It can help us unlock some of our unconscious assumptions and biases. The task is fairly simple to execute and doesn’t require more than 6 A4 pages/or post-its and a pen for each participant, or a Miro/Mural or virtual whiteboard.
A scale upon which to measure participants' levels of agreement with a given statement or course of action.
An educational game that aims to promote confidence in young people in the search of a job. It is designed to help with boosting their confidence in trying various working experiences and focus on gathering transferable skills, rather than try to find the "perfect job".
Society often forces on young people this idea of having a successful career by the age of 30, which is in most cases an unrealistic scenario. This can result in young people experiencing anxiety, depression, burnout and anger in their attempts to work hard to climb the corporate ladder.
With this game we suggest that any job can support you in your personal and professional development by giving you new experiences and skills you haven't had before.Run your activities in sprints of one month, and plan sprint ceremonies to review what has been done, spend some time to improve the way you work ( see practices related to team improvement), and plan your next activities depending on changes and new priorities.Use extensively Visual Management for the team to control what they do. Even if you don’t run sprints, propose regularly some retrospective, some time to reflect on how the team works and how to improve. Define priorities, the 'what’ and let the team self organize and decide the 'how’Let the team contributes to the estimation of the workload (see planning poker practice). Contact the Agile community for further help: https://hub.airbus.com/transformation/ls/community/agile
Spoken activities such as presentations or role play conversations are transcribed then analyzed.
Remembered objects are used to 'port' between memories
In pairs in front of the class to demonstrate, then everyone.
Offers insights into the needs that different team members have for information and detail, how people like to work in either a structured or unstructured approach to problem solving and change, and how quickly and slowly people are willing to move ahead with a plan based on how much they know and understand about the solution.
Een manier van brainstormen die creativiteit aanmoedigt en zorgt dat men voortborduurt op de ideeën van anderen.
Brainwriting kan gebruikt worden als onderdeel van een uitgebreidere toekomstverkenning. Lees de oefening Scenario-analyse voor een overzicht van alle opdrachten die hier onderdeel van uitmaken.
Reflecteren op de sterke en zwakke vaardigheden van deelnemers.
A method to create transparency around team roles and issues