Walk the talk
Let your participants enjoy fresh air while talking about serious topics
Let your participants enjoy fresh air while talking about serious topics
When exploring an information space, it’s important for a group to know where they are at any given time. By using SQUID, a group charts out the territory as they go and can navigate accordingly. SQUID stands for Sequential Question and Insight Diagram.
Use this exercise to introduce people to analyse and solve problems together. Everyone feels engaged and is part of the solution.
Learn through careful observation.
Observation and intuition are critical design tools. This exercise helps you leverage both. Find clues about the context you're designing for that may be hidden in plain sight.
Studenten maken een Concept Map om concepten en thema’s te identificeren en de onderlinge relaties te visualiseren.
In een Concept Map kunnen de relaties en verhoudingen tussen ideeën, concepten en belangen schematisch weergegeven worden, zodat het verband met het centrale onderwerp of idee zichtbaar wordt.
Often in projects, the learning is all at the wrong end. Usually after things have already gone horribly wrong or off-track, members of the team gather in a “postmortem” to sagely reflect on what bad assumptions and courses of action added up to disaster. What makes this doubly unfortunate is that those same team members, somewhere in their collective experience, may have seen it coming.
A pre-mortem is a way to open a space in a project at its inception to directly address its risks. Unlike a more formal risk analysis, the pre-mortem asks team members to directly tap into their experience and intuition, at a time when it is needed most, and is potentially the most useful.
De kern van je boodschap in 1 minuut kunnen presenteren zonder ondersteuning van audiovisuele middelen.
In dit voorbeeld presenteren studenten binnen de cursus "De Handelend Mens" een voorbereidende opdracht aan elkaar. Op basis van deze pitches worden onderzoeksonderwerpen bepaald en onderzoeksgroepen gevormd.
Arguments, presentations, strategies, or other plans are sent to other teams for deconstruction in order to find gaps or problems.
Understanding and analyzing a piece of advice are important activities. Here is a game that requires the participants to analyze the features associated with different pieces of advice.
This is a great activity to show the power of "now" which we usually underestimate.
The use of lectures for training adults has several advantages and several disadvantages. So does the use of training games. What if we combine these two approaches in a complementary fashion? That is the idea behind interactive lectures.
Interactive lectures involve participants in the learning process while providing complete control to the instructor. These activities enable a quick and easy conversion of a passive presentation into an interactive experience. Different types of interactive lectures incorporate built-in quizzes, interspersed tasks, teamwork interludes, and participant control of the presentation.
One effective approach to adding interactivity to lectures involves requiring participants to review what they heard and summarize the key points. This approach reinforces learning and improves recall.
Missing Sentence provides an intriguing twist to an interactive lecture that is based on the review-and-summary strategy.