Spider web
This is an active team building game and requires participants to move about a lot and so can be also used as an energiser.
In a brain-pick activity, participants interview people who share a common experience or background. (These people are called informants.) Participants interact with these informants—and with each other—to collect and organize useful information.
This activity uses people who have undergone major organizational changes. Participants interview them to come up with a list of guidelines for coping with change.
The intention of the diversity welcome is inclusion. It can be long or short. The common element is to inclusively name a range of possibilities with a genuine “Welcome!”
We’ve all attended a meeting, taken a course, or read an article that moved us no further than to pique our interest. Putting new insights into action is the payoff for attention spent. And we multiply that payoff if we take a moment to reflect on a more broad understanding of the concept or technique we found so interesting.
Objective of play
Here, There, Everywhere emerged so that workshop participants might detail – sometimes in front of the room, sometimes just to themselves – how they will change their behavior once they return to work.
Source
Here, There, Everywhere was created by David Mastronardi and Eric Wittenberg
Players perform a scene based on an audience suggestion. At any point during the scene, the Host may blow a whistle and call for a “New Choice,” (or "Change!") at which point the previous line of dialogue and/or action is replaced with a new line of dialogue and/or action.
Pass around imaginary balls & other objects
Story is told one word or one sentence at a time
Triads is a structured sharing activity for identifying the advantages and disadvantages of an object (examples: iPad, chicken soup) or a process (examples: meditation, conflict management). It also enables the participants to leverage the advantages and to reduce the disadvantages.
The use of lectures for training adults has several advantages and several disadvantages. So does the use of training games. What if we combine these two approaches in a complementary fashion? That is the idea behind interactive lectures.
Interactive lectures involve participants in the learning process while providing complete control to the instructor. These activities enable a quick and easy conversion of a passive presentation into an interactive experience. Different types of interactive lectures incorporate built-in quizzes, interspersed tasks, teamwork interludes, and participant control of the presentation.
One effective approach to adding interactivity to lectures involves requiring participants to review what they heard and summarize the key points. This approach reinforces learning and improves recall.
Missing Sentence provides an intriguing twist to an interactive lecture that is based on the review-and-summary strategy.
Participants will be split in groups and will have to decide on a ranking of the characters from the story.
n a reflective teamwork activity (RTA), the process and the content merge with each other. Participants work through an activity and use the outcomes to evaluate the process they used. Here's an RTA that explores challenges associated with losing and gaining team members in the midst of a project.