Warp Speed
A rapid game of name learning with probably a lot of funny moments. Besides it teaches particiapants how to communicate and strategize in an effective way without being explicit about these goals.
A rapid game of name learning with probably a lot of funny moments. Besides it teaches particiapants how to communicate and strategize in an effective way without being explicit about these goals.
Beginning a session with anonymous sharing of possible problems
Open your workshop / session / meeting with a visual check-in that enables people to be there as who they are and what's on their mind:
Players complete the sentence "I could tell you a story about...", responding to the facilitator's prompt of the nature of the story. The story is not told as part of the exercise.
Whoosh, bangs, zaps etc. are passed around the circle. Great opportunity to introduce failure bow
A fun energizer that uses multiple senses.
The object of this game is to introduce event participants to each other by co-creating a mural-sized, visual network of their connections.
In any good brainstorming session, there will come a time when there are too many good ideas, too many concepts, and too many possibilities to proceed. When this time has come, dot voting is one of the simplest ways to prioritize and converge upon an agreed solution.
This activity can serve multiple purposes. It can be used as an energiser or ice breaker for groups that a bit low on energy or first meet each other. Another purpose of the game could be enhance teamwork and show that different people with different beats can make an orchestra.
The real name of this jolt is Proactive Planning, but using that name will give away the key point that we want players to discover. Presented as a word game, this jolt lulls lures players to go after immediate gains in a mindless fashion only to regret the action later.
This exercise can be used as a warm-up for project and other planning processes. It can also be used in team building.
Organize the day's meeting by co-creating and assigning roles among participants.