Teamwork Activities and Games
Methods (87)
MethodKit for Team Development
In the age of digital, we still use analogue tools for meetings and workshops, with blank canvases like whiteboards, flip charts and notebooks as the rule. Why start from zero every time? Instead, MethodKit has collected the most important bits and pieces to get you started, and to further develop your ideas. A framework that allows creativity. What you create is up to you. MethodKit for Team Development is an analogue tool designed to help you structure and organise your teamwork for greater effectiveness, creativity and results. Built around a versatile set of cards, the kit can be used in a range of ways, from project kick-off workshops, to team reflections, coaching sessions and more.
Telling Our Stories
To work effectively together team members need to build relations, show trust, and be open with each other. This method supports those things through a process of structured storytelling. Team members answer questions related to their childhood, young adulthood, and now; then weave them into a story to share with the rest of their team.
Personal Strengths Matrix
Door deze oefening raken studenten bekend met elkaars sterke en zwakke kanten, voor ze samen aan een project beginnen.
Marshmallow-Challenge (nach Peter Skillman)
Die Marshmallow-Challenge kann in mehreren Teams stattfinden, die dann gegeneinander antreten oder in Gruppen innerhalb eines Team. Pro Gruppe max. drei bis sechs TeilnehmerInnen. Wie viele Teams dann insgesamt an der Challenge teilnehmen, ist flexibel gestaltbar. Bei Gruppen mit mehr als 30 TN empfehlen wir 2 bis 3 ModeratorInnen.
What's in a name?
Ice breaker for groups who don't know each other.
The 4 Soils - Sprint Retrospective
Scrum is like a house, where the team can be safe and self-organize. They will build trust and continuous improvement. Respect Scrum team as an ecosystem will help the team evolve and build up teamwork, and the values will come Day by Day, Sprint by Sprint.
In every Sprint, Sprint Retrospective is an excellent chance to inspect and adapt the way of working. There are many formats to help Scrum Master facilitates the Sprint Retrospective. But I always think about the format that can focus on the team environment, the ecosystem. I keep thinking and uphold that idea, and I found the inspiration from the "Parable of the Soils”. Borrow that parable; I create the Sprint Retrospective format “The 4 Soils”. The meaning of this format is to focus on how to help the Scrum team define what is the good/ bad impact to the house o of Scrum. From that, team will have the action or change to improve/ maintain the ecosystem.
Teamwork sequence with Marshmallow challenge
Get groups to work together on a practical challenge and then debrief the learning points to direct attention to patterns on their teamwork.
Reflection: Team
The purpose of reflecting as a team is for members to express thoughts, feelings and opinions about a shared experience, to build openness and trust in the team, and to draw out key learnings and insights to take forward into subsequent experiences. Team members generally sit in a circle, reflecting first as individuals, sharing those reflections with the group, then discussing the insights and potential actions to take out of the session. Use this session one or more times throughout a project or program.
Celebrate the wins in your team
A positive and uplifting icebreaker that encourages team members to reflect on achievements, recognize each other’s contributions, and build a culture of appreciation.
Iterative and incremental Team Agreements
This process is intended to involve the team in shaping its own work environment and promote a culture of continuous improvement.
The Brick Team Exercise
This exercise can be used as a warm-up for project and other planning processes. It can also be used in team building.