Celebrate the wins in your team
A positive and uplifting icebreaker that encourages team members to reflect on achievements, recognize each other’s contributions, and build a culture of appreciation.
A positive and uplifting icebreaker that encourages team members to reflect on achievements, recognize each other’s contributions, and build a culture of appreciation.
Using the chat in zoom, participants share ideas / challenges and then additions / solutions.
Co-development is a methodology of collective intelligence. It is a development approach for professionals in which participants learn from each other and consolidate their practice. The brainstorming realized, individually and with the group, is favored by a structured exercise of consultation in relation to the issues experienced by the group members.
Individuals or groups prepare a collage of photos, icons, or quick art that reviews the concepts and skills previously learned in the program. Others interpret what the art and images mean based on their own learning.
In this short exercise, a group must count up to a certain number, taking turns in a random order, with no two people speaking at the same time. The task is simple, however, it takes focus, calm and awareness to succeed. The exercise is effective to generate calm and focused collective energy in a group.
The Culture Design Canvas is a framework for designing the culture of organizations and teams. You can use it to map the current culture, design the future state, and evolve your company culture.
Dieses Spiel ist ein bisschen wie Stille Post, nur dass man das Gesagte absichtlich falsch versteht.
A Focused Conversation to begin to process traumatic situations for use with colleagues, friends and family, and how to respond to them productively. Often traumatic events become undiscussable and this enables persons to talk about them
Dotmocracy is a simple method for group prioritization or decision-making. It is not an activity on its own, but a method to use in processes where prioritization or decision-making is the aim. The method supports a group to quickly see which options are most popular or relevant. The options or ideas are written on post-its and stuck up on a wall for the whole group to see. Each person votes for the options they think are the strongest, and that information is used to inform a decision.
An emotional journey is a visualization that maps and illustrates a user’s emotional experience through the experience of interacting with an organization, product or brand.
This activity could work between sessions as an energiser or an icebreaker. It builds on participants' memory and communication.