Library of facilitation techniques
find the right tool for your next session
Methods (1450)
NUF Test
As a group is developing ideas in a brainstorming session, it may be useful to do a quick “reality check” on proposed ideas. In the NUF Test, participants rate an idea on three criteria: to what degree is it New, Useful, and Feasible?
Creative Thinking
We live in fast changing world and we need to think and react quickly and decisively. This gamification tool encourages people to think rapidly and creatively. Remove the mental barriers that prevent people from overthinking and blocking in branstormings.
Code of Conduct
This game has been designed to help set the right culture in a group of people and help build mutual trust. It will empower all participants to act upon the results of this game.
Show me your values
Instead of talking about values that are underlying of the organizations' employees are encouraged to show these values as pictures from magazines. This way it is easier to show, tell and understand perceptions.
Reaching consensus around several alternatives
A polling process for any workshop where a decision between several alternatives is hard to reach
Empires
This activity could work between sessions as an energiser or an icebreaker. It builds on participants' memory and communication.
Feed forward
An engaging variation on a feedback activity that focuses on future changes and positive action, rather than dwelling on what went wrong.
5-4-3-2-1 Grounding Technique
They say “A Calm Mind is an Effective Mind” and with a calmer mind, you can better explore those challenges in life with calmness and centered awareness.
Constant change, learning new things, and uncertainty are a few of the situations that can cause even the calmest people to feel some stress.
This 5-step exercise can support people in stressful times by helping them to get grounded in the present moment when your focus is distracted by unhelpful thoughts.
User Day-parting
This exercise supports a user-centred approach to product and service innovation. Teams create an imaginary user (a persona), map out an average day in his or her life, and identify the challenges that he or she experiences. Teams then use this to brainstorm new products or services that could help with those challenges. Finally, sketches or prototypes of the best ideas are quickly developed presented back to for feedback.
multi-voting
Quick, easy and democratic way to visually prioritize choices/ideas
Quick Reviews in 2 minutes
Easy and fun ways to review content or atmosphere at the end or in between group activity, in 2 minutes.