Library of facilitation techniques

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Featured Author – Gamestorming

Gamestorming is a set of co-creation tools used by innovators around the world. Explore this collection of 66 methods and bring the power of structured play to your next session.

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Methods (1450)

Thiagi Group

Back to Back

This is an energetic improv game that can be used anytime during a training session. My favourite time to use it is at the end of a session for debriefing. Participants pair up and stand back-to-back. The facilitator asks a question. The participants turn around and face each other and take turns sharing their responses.
Gamestorming methods

NUF Test

As a group is developing ideas in a brainstorming session, it may be useful to do a quick “reality check” on proposed ideas. In the NUF Test, participants rate an idea on three criteria: to what degree is it New, Useful, and Feasible?

Gamestorming methods

Code of Conduct

This game has been designed to help set the right culture in a group of people and help build mutual trust. It will empower all participants to act upon the results of this game.

Gamestorming methods

Show me your values

Instead of talking about values that are underlying of the organizations' employees are encouraged to show these values as pictures from magazines. This way it is easier to show, tell and understand perceptions.

Hyper Island

5-4-3-2-1 Grounding Technique

They say “A Calm Mind is an Effective Mind” and with a calmer mind, you can better explore those challenges in life with calmness and centered awareness.

Constant change, learning new things, and uncertainty are a few of the situations that can cause even the calmest people to feel some stress.

This 5-step exercise can support people in stressful times by helping them to get grounded in the present moment when your focus is distracted by unhelpful thoughts.

Hyper Island

User Day-parting

This exercise supports a user-centred approach to product and service innovation. Teams create an imaginary user (a persona), map out an average day in his or her life, and identify the challenges that he or she experiences. Teams then use this to brainstorm new products or services that could help with those challenges. Finally, sketches or prototypes of the best ideas are quickly developed presented back to for feedback.