SessionLabFacilitation Techniques and Workshop Activities | Library | SessionLab

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Hyper Island

The 5 Whys

This simple and powerful method is useful for getting to the core of a problem or challenge. As the title suggests, the group defines a problems, then asks the question “why” five times, often using the resulting explanation as a starting point for creative problem solving.

Hyper Island

Bang

Bang is a group game, played in a circle, where participants must react quickly or face elimination. One person stands in the middle of the circle as “the sheriff”, pointing at other players who must quickly crouch while those on either side of them quickly “draw”. A good activity to generate laughter in a group. It can also help with name-learning for groups getting to know each other.

Hyper Island

Appreciative Inquiry: Root Causes of Success

What made success possible? In less than one hour, a group of any size can generate the list of conditions that are essential for its success. You can liberate spontaneous momentum and insights for positive change from within the organization as “hidden” success stories are revealed. Positive movement is sparked by the search for what works now and by uncovering the root causes that make success possible.

Hyper Island

The Sketch Game

A drawing exercise that shows us how we can have different perspectives on various subjects and/or objects - demonstrating cultural diversities. It can help us unlock some of our unconscious assumptions and biases. The task is fairly simple to execute and doesn’t require more than 6 A4 pages/or post-its and a pen for each participant, or a Miro/Mural or virtual whiteboard.

Hyper Island

This n’ That

Creativity is connecting things. If you are looking to give your creative mind a workout with a simple concept mash-up, look no further. The more you do this, the better you’ll get at one of the fundamental skills that lead to new ideas, combining elements. We've found a simple online tool from Dave Birss that helps you to define random objects that can form the basis of your creative combination.

Hyper Island

Walkabout

The connection between walking and enhanced creativity has a long history. The philosopher Friedrich Nietzsche (1889) wrote, “All truly great thoughts are conceived by walking”. New research has backed up what many have thought for centuries with data, quantifying the effect of walking on human thought. Researchers at Stanford recently found that walking outside led to almost 3 times as many creative ideas as sitting indoors.

Thiagi Group

Near and Far

Near and Far is a wonderful warm up game that provides excellent avenues to build connections and to discuss various issues of corporate culture and dynamics. I have used it in conferences and it is suitable for small, medium, and large groups.
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Suzanne  Whitby

Sink or... sail, swim, surf and scuba!

This fun activity allows participants to follow instructions on a MURAL whiteboard to perform a variety of activities and eventually share their name and location. You can use this as a short ice-breaker or energiser (remove some of the activities) or as either pre-work or an opening activity to make sure that everyone knows how to use MURAL before an online session begins.

A MURAL template is included for you to use and modify as you wish (at the bottom of this method).

Melissa Ladd

Joy Island

Drawing your own "Joy Island" with named areas for things that bring you joy, and sharing with others.