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Melanie Martinelli has spent more than 20 years helping organisations create learning that leads to real change. Melanie is passionate about helping L&D teams move beyond delivering great training and start designing for lasting learning transfer.

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478 results

Methods (450)

Michał Wesołowski

Non musical chairs

This game enforces the importance of SELF ORGANIZATION, COMMUNICATION, SIMPLICITY and TRUST

Self-Organized team is really efficient (no manager needed)

Team should find a quick and simple way to communicate (short verbal word)

The strategy has to be very simple (no time for thinking or organizing the team during the play)

Each member should trust other members (for taking care of the chair he left)

Thiagi Group

One will get you Ten

If I give you a dollar and you give me a dollar, we both end up where we began. But if I give you an idea and you give me an idea, we end up with two ideas each, benefiting from a 100 percent return on our investment.

In One Will Get You Ten, we leverage this principle so that you and all other participants receive a 1000 percent return on your investment on ideas.

Hyper Island

Reflection: Team

The purpose of reflecting as a team is for members to express thoughts, feelings and opinions about a shared experience, to build openness and trust in the team, and to draw out key learnings and insights to take forward into subsequent experiences. Team members generally sit in a circle, reflecting first as individuals, sharing those reflections with the group, then discussing the insights and potential actions to take out of the session. Use this session one or more times throughout a project or program.