Code of Conduct
This game has been designed to help set the right culture in a group of people and help build mutual trust. It will empower all participants to act upon the results of this game.
This game has been designed to help set the right culture in a group of people and help build mutual trust. It will empower all participants to act upon the results of this game.
Instead of talking about values that are underlying of the organizations' employees are encouraged to show these values as pictures from magazines. This way it is easier to show, tell and understand perceptions.
A polling process for any workshop where a decision between several alternatives is hard to reach
This activity could work between sessions as an energiser or an icebreaker. It builds on participants' memory and communication.
This exercise supports a user-centred approach to product and service innovation. Teams create an imaginary user (a persona), map out an average day in his or her life, and identify the challenges that he or she experiences. Teams then use this to brainstorm new products or services that could help with those challenges. Finally, sketches or prototypes of the best ideas are quickly developed presented back to for feedback.
Quick, easy and democratic way to visually prioritize choices/ideas
Easy and fun ways to review content or atmosphere at the end or in between group activity, in 2 minutes.
A virtual asynchronous start for an issues or problem solving workshop.
It's a running around energiser which surely help participants to get their energy level higher.
An engaging variation on a feedback activity that focuses on future changes and positive action, rather than dwelling on what went wrong.