SessionLabFacilitation Techniques and Workshop Activities | Library | SessionLab

Library of facilitation techniques

find the right tool for your next session

1,585 results
Hyper Island

Action Plan Workshop: The Arrow

This workshop aims to help participants define, decide and achieve their goals. By supporting participants to envision where they want to be in a number of years on a holistic level, and defining the steps that will take them there, participants get a clearer picture of the action they need to take.

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Hyper Island

Letter to Myself

Often done at the end of a workshop or program, the purpose of this exercise is to support participants in applying their insights and learnings, by writing a letter and sending it to their future selves. They can define key actions that they would like their future self to take, and express their reasons why change needs to happen.

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Hyper Island

Check-In Questions

This tool gives suggestions for how to do different kinds of check-ins. Checking-in is a simple way for a team to open a session or start a project. Groups go through different stages: when they start; during a project; and when a project ends. You can support the group by asking different questions at different times.

Moritz  Gekeler

Rock, Paper, Scissors (Tournament)

This is a fun and loud energiser based on the well-known “Rock, Paper, Scissor” game - with a twist: the losing players become the fan of the winners as the winner advances to the next round. This goes on until a final showdown with two large cheering crowds!

It can be played with adults of all levels as well as kids and it always works! 

7
Hyper Island

Sync Claps

This circle exercise is simple, but challenging and very effective for generating focus and alignment in a group. Participants stand in a circle and send a clap around the circle. Each clap involves two members of the group clapping their hands at the same time. The group tries to move the clap around the circle faster and faster with as much synchronization as possible. The exercise gets even more challenging when the “double clap” is introduced and the clap can change direction.

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Thiagi Group

Seven Words

Ever heard the cliché, “It's not what you say, but how you say it”? The Seven Words jolt dramatically demonstrates this principle. You demonstrate how the meaning of a sentence changes as you emphasize different words. Later, you invite pairs of participants to explore this concept.

1
Liberating Structures

15% Solutions

You can reveal the actions, however small, that everyone can do immediately. At a minimum, these will create momentum, and that may make a BIG difference. 

15% Solutions show that there is no reason to wait around, feel powerless, or fearful. They help people pick it up a level. They get individuals and the group to focus on what is within their discretion instead of what they cannot change. 

With a very simple question, you can flip the conversation to what can be done and find solutions to big problems that are often distributed widely in places not known in advance. Shifting a few grains of sand may trigger a landslide and change the whole landscape.

Digital Society School

Empathy map

An empathy map is a tool to help a design team to empathize with the people they are designing for. You can make an empathy map for a group of people or for a persona.

To be used after doing personas when more insights are needed.

1
Digital Society School

MoSCoW

MoSCoW is a method that allows the team to prioritize the different features that they will work on. Features are then categorized into “Must have”, “Should have”, “Could have”, or “Would like but won‘t get”.

To be used at the beginning of a timeslot (for example during Sprint planning) and when planning is needed.