Library of facilitation techniques

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168 results

Methods (168)

Heike Roettgers

Overload / Gorilla

Dieses Seminar Spiel spielt man nach der Mittagspause: es macht so richtig wach und holt jeden aus dem Mittagstief! Ziel ist es, alle Gehirnteile eines Spielers mit Fragen und Bewegung anzuregen. Meistens sind die Spieler überrascht, wie intensiv das Format ist. Die Spannung löst sich aber in Freude auf sobald wenn man sieht, dass alle ihre Schwierigkeit mit dem Seminar Spiel haben. Ein berüchtigtes Spiel, dass ich zuerst von Adam Lawrence von WorkPlayExperience kennen gelernt habe.

Overload spielt man in Vierergruppen. Dabei steht ein Spieler in der Mitte und wird regelrecht gegrillt. Der Spieler links von ihm fragt ihn Assoziationsfragen, der Spieler rechts fragt einfache Rechenfragen und der Spieler gegenüber macht Bewegungen vor, die der Spieler in der Mitte nachmachen muss. Bald ist das schwere Mittagessen vergessen.

Gamestorming methods

Altitude

Sometimes it can be difficult to keep a meeting on track when people have a hard time staying focused at the right level. People can find themselves “down in the weeds” or operational details when the meeting is supposed to be strategic, or, conversely, they can find themselves being too abstract and strategic when operational detail is exactly what’s needed.

Hyper Island

Dotmocracy

Dotmocracy is a simple method for group prioritization or decision-making. It is not an activity on its own, but a method to use in processes where prioritization or decision-making is the aim. The method supports a group to quickly see which options are most popular or relevant. The options or ideas are written on post-its and stuck up on a wall for the whole group to see. Each person votes for the options they think are the strongest, and that information is used to inform a decision.

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Hyper Island

User Day-parting

This exercise supports a user-centred approach to product and service innovation. Teams create an imaginary user (a persona), map out an average day in his or her life, and identify the challenges that he or she experiences. Teams then use this to brainstorm new products or services that could help with those challenges. Finally, sketches or prototypes of the best ideas are quickly developed presented back to for feedback.

Gamestorming methods

Manage What You Measure

Measures of success vary across an organization. Executives concern themselves with company-wide Objectives involving Revenue, Cost, Profit, Margin and Customer Satisfaction.

Further down the org chart, management and individual contributors rate performance against more detailed Key Performance Indicators (KPIs) tracking customer behavior: a product manager may measure app downloads, or number of shopping cart items per visit. These customer behaviors clearly affect the larger corporate Objectives, but how? and which have the most impact?