Check-in: Real Or Unreal?
Being right is not the end goal, being able to rationalize your choice is.
Being right is not the end goal, being able to rationalize your choice is.
Circle players up and let them know they will play catch, which is very easy. The difference is that the "ball" is a sound they make up in the moment and it will change with every throw to the next player
Player 1 "throws" by making a sound accompanied by a gesture/eye contact to indicate who they are throwing to
Player 2 "catches" by making the same sound back to player 1
Player 2 is then player 1 and creates a new sound to throw to a new player 2
Play for a few minutes and see how players adjust and relax. Pause midway if needed to help them along with key questions like "are you looking for a right or a cool sound?" or "how much are you in your head?"
Debrief:
What improved it and smoothed it out?
What did you have to let go of?
How risky did it feel?
Discussions can go in many directions, let the players discover their own answers.
Virtual Adaptation:
Number the players - make sure the numeral is in front of their name so it stays visible, ex 3 James, and have them "throw" to the next number.
OR
Have players call on one another before they "throw," ex "Mary, ooga boogah!"
This activity can be used as an alternate to KWL. Specially hen some change is to be incorporated in the culture.
One player initiates with object work. The second player joins the scene by doing complementary object work, then verbally initiates by saying "You seem _______." Player 1 yes-ands, and so on.
#energiser #game #highenergy #creativemovement
Fun energizer in which you play like a ninja.
Group sits in circle, one chair in the middle for VOS
Participants convey words to their partner without using their voice
The whole group imagines it is walking around on a plate balancing on a single fulcrum. Each person is partnered with another and must keep the plate balanced.
Players get in groups of three and form a “house” with the end players raising their arms in a “roof” above the inside players. There are three commands that cause the players to move:
In 2 groups: One group is clay, and they close their eyes. The other group are sculptors.The sculptors build one sculpture out of all the `clay` players.
One player 'sculpts' another player like clay