
Building partnerships
The partnership canvas is a tool that enables visualization of current and/or future partnerships. It can also be used for early testing of the value creating potential of a partnership between two partnership candidates.
The partnership canvas is a tool that enables visualization of current and/or future partnerships. It can also be used for early testing of the value creating potential of a partnership between two partnership candidates.
In a circle you must call someone else's name before a zombie gets to you.
Managing stakeholders can help you ensure that your projects are met with success where others might fail. This activity supports you to identify your project’s stakeholders. It helps you take into account everyone who significantly impacts a decision, or could be affected by it. Identifying who has various levels of input and interest in your projects can help align decisions.
Problems that are vague or misunderstood have a harder time passing our internal tests of what matters and, as a result, go unaddressed and unsolved. Often, meetings that address problem-solving skip this critical step: defining the problem in a way that is not only clear but also compelling enough to make people care about solving it.
Simple, classic brainstorming with two variants. Popcorn - where participants speak out-loud and Round Robin - where participants work in silence and pass their ideas to the next person in turn.
The Product box is a classic from the Agile games line. The kind of typical workshop that turns an austere meeting room into a middle school classroom. In the usual version, this game needs a few accessories: A4 cardboard boxes, scissors, glue, stickers, and the participant’s imagination... This workshop definitely requires some logistical support. It takes about 2 hours to complete and you need one facilitator to manage 6 to 12 participants max.
Teams are asked to imagine that this product will be sold in a department store, just like another everyday product. As they imagine the product, they make decisions about its name, a slogan, a logo and 3 or 4 key selling points on the front of the packaging. And on the back of the packaging: a detailed description, the prerequisites and the conditions of use.
This is a great activity to show the power of "now" which we usually underestimate.
Here's a jolt that can be conducted within 99 seconds, raising awarness of our automatic stereotyping processes.
This a simple game in which participants play in teams and their task is to replicate an image shown to the first team member as they are set up in a chain. The winner is the first team to correctly reproduce the "email"
This method gives goal setting or vision sharing into a more creative, associative frame, making participants move out of their comfort zones.
A fun, physical activity designed to help a group work on communication, problem solving, to understand roles of leader and follower within the group.