Free Time
To explore how it feels to be excluded—and to be excluding.
To explore how it feels to be excluded—and to be excluding.
I dread the moment when people ask me, “What do you do?” I don't know how to explain that I am a performance technologist, or an instructional designer, or a facilitator. So I cheat by saying that I am a trainer.
Here's an activity that helps you become more fluent in explaining what you do for a living.
You have a wealth of brilliant ideas, and it can be a challenge to select which to take forward to develop further.
This game will help you decide on, and select winning ideas.
Here's an experiential introduction to this activity:
What is your preferred technique for learning something new?
Write your answer on a piece of paper. If you don't have a piece of paper, just say your answer out aloud.
I am now going to ask you a different question. Once again, write down your answer (or say it out aloud).
What method do you usually use to train other people?
Compare your answers to the two questions. Are they consistent with each other? If not, why is there a discrepancy between the way you like to learn and the way you train others? Should you not help others learn the same way you like to learn?
Does this inconsistency exist because you believe that training is different from learning? Don't you believe that training has to result in learning?
Does this inconsistency exist because you believe that your learning preference is unique only to you? Don't you think that other people may have unique learning preferences? How does your training accommodate these individual differences?
Everyone plays tag, using breakout rooms in Zoom
The Make a World game appeals to visual, auditory, and kinesthetic learners because of its layers of interaction. It’s useful (and downright fun) because it lets players imagine the future and take action to create a first version of it. All successful ventures start with a vision and some small, initial effort toward crystallization. Alexander Graham Bell’s vision for the telephone started as highly rudimentary sketches.