Library of facilitation techniques

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Hyper Island

Check-In Questions

This tool gives suggestions for how to do different kinds of check-ins. Checking-in is a simple way for a team to open a session or start a project. Groups go through different stages: when they start; during a project; and when a project ends. You can support the group by asking different questions at different times.

Hyper Island

Sync Claps

This circle exercise is simple, but challenging and very effective for generating focus and alignment in a group. Participants stand in a circle and send a clap around the circle. Each clap involves two members of the group clapping their hands at the same time. The group tries to move the clap around the circle faster and faster with as much synchronization as possible. The exercise gets even more challenging when the “double clap” is introduced and the clap can change direction.

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Liberating Structures

15% Solutions

You can reveal the actions, however small, that everyone can do immediately. At a minimum, these will create momentum, and that may make a BIG difference. 

15% Solutions show that there is no reason to wait around, feel powerless, or fearful. They help people pick it up a level. They get individuals and the group to focus on what is within their discretion instead of what they cannot change. 

With a very simple question, you can flip the conversation to what can be done and find solutions to big problems that are often distributed widely in places not known in advance. Shifting a few grains of sand may trigger a landslide and change the whole landscape.

Digital Society School

MoSCoW

MoSCoW is a method that allows the team to prioritize the different features that they will work on. Features are then categorized into “Must have”, “Should have”, “Could have”, or “Would like but won‘t get”.

To be used at the beginning of a timeslot (for example during Sprint planning) and when planning is needed.

Hyper Island

Rollercoaster Check-In

This playful method creates a powerful shared picture of the feelings in the group. Checking-in is a simple way for a team to start a meeting, workshop, or activity. By using the metaphor of a rollercoaster this alternative version supports participants to think differently about how they are feeling. People place themselves at different points on the rollercoaster, explaining their dominant feeling right now.

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Hyper Island

3 Question Mingle

An activity to support a group to get to know each other through a set of questions that they create themselves. The activity gets participants moving around and meeting each other one-on-one. It’s useful in the early stages of team development and/or for groups to reconnect with each other after a period of time apart.

Andy Pearson

Circle, Square, Triangle

At the end of a workshop, it's important to reflect on the things you've learnt, the things you still need to work on and how the things you've learnt in the workshop will help you improve. This activity encourages post-session reflection, and is suitable to be run remotely.

Liberating Structures

Nine Whys

With breathtaking simplicity, you can rapidly clarify for individuals and a group what is essentially important in their work. You can quickly reveal when a compelling purpose is missing in a gathering and avoid moving forward without clarity. When a group discovers an unambiguous shared purpose, more freedom and more responsibility are unleashed. You have laid the foundation for spreading and scaling innovations with fidelity.
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Hyper Island

Telling Our Stories

To work effectively together team members need to build relations, show trust, and be open with each other. This method supports those things through a process of structured storytelling. Team members answer questions related to their childhood, young adulthood, and now; then weave them into a story to share with the rest of their team.

Hyper Island

3 Action Steps

This is a small-scale strategic planning session that helps groups and individuals to take action toward a desired change. It is often used at the end of a workshop or programme. The group discusses and agrees on a vision, then creates some action steps that will lead them towards that vision. The scope of the challenge is also defined, through discussion of the helpful and harmful factors influencing the group.

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