SessionLabWorkshop activities to Analyse, Understand and Innovate | SessionLab
Library of facilitation techniques

Workshop activities to Analyse, Understand and Innovate

Tools and techniques to analyse and understand complex situations, to unleash creativity and to discover new insights. Make sure your group explores the situation at hand and all participants get a thorough understanding before moving on to make decisions.
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Hyper Island

Unintended Consequences

In this workshop groups examine the unintended consequences of new technologies and use those to inspire new potential business opportunities. It looks beyond the common understanding of new technologies, challenging participants to discover unexpected potential and how it might be harnessed. For instance, Instagram was created as a virtual photo album for smartphones, but through the human connection between the people who use it, it has the potential to affect something as deep as our grieving and healing process, as a recent example of this author’s daughter showed.

Business Model Canvas

Een business model canvas helpt om snel een een overzicht te krijgen van een organisatie en haar klanten. Het kan het best gebruikt worden wanneer kleine teams studenten een onderzoeks- en consultancy opdracht uit moeten voeren voor een cliënt, waarbij ze eenduidige adviezen moeten geven. 

Thiagi Group

The Creativity Dice

Too much linear thinking is hazardous to creative problem solving. To be creative, you should approach the problem (or the opportunity) from different points of view. You should leave a thought hanging in mid-air and move to another. This skipping around prevents premature closure and lets your brain incubate one line of thought while you consciously pursue another.
Liberating Structures

Celebrity Interview

You can enable a large group of people to connect with a leader or an expert (the celebrity) as a person and grasp the nuances of how that person is approaching a challenge. With a well-designed interview, you can turn what would otherwise be a passive, often boring presentation into a personal narrative that is entertaining, imparts valuable knowledge, and reveals the full range of rational, emotional, and ethical/moral dynamics at play. You can often turn the interview into an invitation to action, drawing out all the elements needed to spark the participant group’s imagination and encourage cohesive action.

Hyper Island

Critical Thinking Mindset

A critical thinking mindset supports people to reflect by using critical thinking questions when they discover and discuss new information. Critical thinking involves the evaluation of sources such as data, facts, media, stories, observable phenomenon, and research findings. Good critical thinkers can draw reasonable conclusions from a set of information and discriminate between useful and less useful details to solve a problem or to make a decision. Critical thinking skills are key to making better, and well-informed decisions.

Gamestorming methods

Spectrum Mapping

Spectrum mapping is designed to reveal the diversity of perspectives and options around any given topic and to organize them into a meaningful spectrum. It’s valuable because it unearths information that plays a role in attitudes and behaviours that otherwise may not be visible.

Gamestorming methods

Show me your values

Instead of talking about values that are underlying of the organizations' employees are encouraged to show these values as pictures from magazines. This way it is easier to show, tell and understand perceptions.

Hyper Island

User Day-parting

This exercise supports a user-centred approach to product and service innovation. Teams create an imaginary user (a persona), map out an average day in his or her life, and identify the challenges that he or she experiences. Teams then use this to brainstorm new products or services that could help with those challenges. Finally, sketches or prototypes of the best ideas are quickly developed presented back to for feedback.

Thiagi Group

Back to Back

This is an energetic improv game that can be used anytime during a training session. My favourite time to use it is at the end of a session for debriefing. Participants pair up and stand back-to-back. The facilitator asks a question. The participants turn around and face each other and take turns sharing their responses.