Il gioco della carta igienica
Ice breaker divertente che incuriosisce i partecipanti
Ice breaker divertente che incuriosisce i partecipanti
Ice breaking at the beginning of the workshop/meeting
Team energiser for a virtual classroom or web conference meeting
Unlike the traditional game of "2 Truths and 1 Lie," which can often turn into a competition, this activity focuses on building trust and connection. By sharing their achievements and aspirations, participants have the opportunity to get to know each other better and offer support. The goal is to create a supportive environment where everyone feels comfortable sharing and receiving feedback.
This fun activity allows participants to follow instructions on a MURAL whiteboard to perform a variety of activities and eventually share their name and location. You can use this as a short ice-breaker or energiser (remove some of the activities) or as either pre-work or an opening activity to make sure that everyone knows how to use MURAL before an online session begins.
A MURAL template is included for you to use and modify as you wish (at the bottom of this method).
The interview is a good warm up for every training or workshop session. Playful start in which the participants will start to communicate with and come to know each other, directing the thinking toward the topic of the day. It is usually a very cheerful activity.
Az interjú egy jó bemelegítés, jégtörő minden tréninghez vagy workshophoz. Játékos kezdés, amelyben a résztvevők elkezdenek megismerkedni és kommunikálni egymással, miközben a gondolataikat már a nap témája felé irányítjuk.
"ice melter" to connect participants in small groups around something unusual they have in common (created by Jan Keck, of Ask Deep Questions)
This is a well-known and simple ice-breaker, designed to get to know the other members of your team well, as well as practicing your own poker face!
Great activity to help people warm up in a new environment.
This activity helps people ease in a group and brings out their creativity without a lot of effort.
In pairs, partners find 3 unusual things they have in common. Then each pair chooses one to share with the group.