Library of facilitation techniques

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Featured Author – Gamestorming

Gamestorming is a set of co-creation tools used by innovators around the world. Explore this collection of 66 methods and bring the power of structured play to your next session.

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Methods (1450)

Thiagi Group

Trustworthy

You may be a trustworthy computer programmer but nobody may trust your ability to manage a project. You may trust your surgeon to do brain surgery—but not to give you financial advice.

Trustworthy differentiates behaviors and traits that contribute to trustworthiness in different situations (such as predictability) and other behaviors and traits that are limited to specific situations (such as surgical expertise).

Gamestorming methods

Even Flow

Polarities live as interdependent pairs that need each other to exist, for example inhaling & exhaling. One pole is not valued as better than the other. Polarities have an enduring quality, they are unavoidable and unsolvable.

Polarities live everywhere from our internal dialogue to external patterns of relating in society and within organizations. Overfocus on any one pole leads to the breakdown of the system as a whole.

James Smart

Make it Rhyme!

Even with established teams, it’s important to get people into the holiday mood and encourage creativity and collaboration.

Assign people into pairs or triads and each pair/triad needs to write one pair of rhyme for the music of a popular song. In this holiday-themed version, we'll ask participants to create a version of Jingle bells.

Whatever the occasion or song, it's a nice twist if they incorporate something in the lyrics that is related to your own company and culture.

Thiagi Group

Big changes

In a brain-pick activity, participants interview people who share a common experience or background. (These people are called informants.) Participants interact with these informants—and with each other—to collect and organize useful information.

This activity uses people who have undergone major organizational changes. Participants interview them to come up with a list of guidelines for coping with change.

Lee Crevier

Here, There, Everywhere

We’ve all attended a meeting, taken a course, or read an article that moved us no further than to pique our interest. Putting new insights into action is the payoff for attention spent. And we multiply that payoff if we take a moment to reflect on a more broad understanding of the concept or technique we found so interesting.

Objective of play

Here, There, Everywhere emerged so that workshop participants might detail – sometimes in front of the room, sometimes just to themselves – how they will change their behavior once they return to work.

Source

Here, There, Everywhere was created by David Mastronardi and Eric Wittenberg