Questions Only
A classic improv game designed to encourage creative thinking, develop improvisation skills, and energize a group - great to break the ice and generate laughter with minimal set-up!
A classic improv game designed to encourage creative thinking, develop improvisation skills, and energize a group - great to break the ice and generate laughter with minimal set-up!
Easy and fun way to review content or atmosphere at the end of a group activity (or in between) in 1 minute.
Easy and fun ways to review content or atmosphere at the end or in between group activity, in 2 minutes.
Easy and fun way to review content or atmosphere at the end of a group activity (or in between) in 5 minutes.
Using Quote to inspire team and promote trust.
For participants to get acquainted with each other in a meaningful way
Here's a control-group jolt in which we compare the performance of three different groups.
The purpose of reflecting as a team is for members to express thoughts, feelings and opinions about a shared experience, to build openness and trust in the team, and to draw out key learnings and insights to take forward into subsequent experiences. Team members generally sit in a circle, reflecting first as individuals, sharing those reflections with the group, then discussing the insights and potential actions to take out of the session. Use this session one or more times throughout a project or program.
Participants tell a story of a shared (fictional) memory, adding details one at a time to create a cohesive picture and narrative.
Light, energising exercise that helps the group to observe the other people on the call.
By using the metaphor of a sailboat, teams can articulate what is working well and also, what is holding the organization back. Individually think about and note down:
What is moving us forward and What is Holding us back in as an organization or team.
Moving us forward: what's working for us, what's really good.
Holding us back: what challenges are we facing?
Robo Word Finder sits your team around a giant letter board where little robots walk the tiles, hunting hidden words together. Everyone draws from a single shared pool of letter picks, so nobody can sweep the board alone — someone spots a word, someone walks it, and the team decides together whether it's worth the picks. Quick to teach and easy to drop in, it's a short, collaborative break for a remote team, with boards in nine languages.