Library of facilitation techniques

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1,606 results

Methods (1494)

Gamestorming methods

Mission Impossible

In this exercise, participants take an existing design, process, or idea and change one foundational aspect that makes it “impossible” in function or feasibility. For example: “How do we build a house…in a day?”

Thiagi Group

Fun with Snowballs

This activity energizes the group. So use it when participants need a spurt of energy. The main element of this activity is the anonymous way in which participants provide their inputs. The facilitator can use the information gained through this activity to evaluate what the participants have learned or want to learn.
Hyper Island

Unintended Consequences

In this workshop groups examine the unintended consequences of new technologies and use those to inspire new potential business opportunities. It looks beyond the common understanding of new technologies, challenging participants to discover unexpected potential and how it might be harnessed. For instance, Instagram was created as a virtual photo album for smartphones, but through the human connection between the people who use it, it has the potential to affect something as deep as our grieving and healing process, as a recent example of this author’s daughter showed.

Hyper Island

I Like | I Wish | I Wonder

Teams need to explore, test and try new things to innovate. Early efforts will be improved and progress when feedback is given and received. Feedback is a key part of any project development and crucial to the iterative process.

It's important to have a learning/growth mindset to see new possibilities and a framework in place to provide boundaries and a safe container for both the receiver and the giver of the feedback at hand.

A process such as I Like, I Wish, I Wonder can support teams (big and small) to collect feedback quickly. Can be run online or face-to-face. A Miro template is attached below.