IAF Methods

The Expert Game

by for . Last edit was about 2 years ago
30 + any

An introduction to an idea generating session or creativity session.

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Additional info

Goal

To practice creating responses in an absurd role play situation and to warm up one's creative thinking in a humorous context.

Attachments

You will be able to upload attachments once after you create the method.

Materials

  • none

Instructions

Before


Types of participants: any who are willing to be playful.

Time needed: 30 min.

Pre-Work Required: none

Type of Facilitator-Client Relationship: high trust

Facilitator personality fit: playful


During

Context

1. As we move beyond the first day of planning for the future, things start to get harder and you have to put on your creative e thinking hat. Many of us have a hard time getting started with creativity, and need a little warm-up. This exercise is intended to warm up your creative thinking ability, and to do so in a less than totally serious manner (which is just about the only way you CAN warm up your creative thinking!)

Steps

1. Gather into groups of three persons each. Everyone will have a chance to be the Expert for 5 minutes, and answer whatever questions your two colleagues, who are journalists, may ask you.

2. Let's have a volunteer from each trio to be the first Expert.

3. Give these people a hand for courage. Okay, experts, in a moment I'll tell you what your topic of expertise is.

4. Then you have 5 minutes to be interviewed by the journalists. When 5 minutes is up, I'll tell you to stop, and then the second Expert will step in to be interviewed, and I will announce the field of expertise of the second expert, and then the third.

5. Any questions?

Fields of expertise are:

- Optometry for predatory birds (specialist in eagles)

- Anger management for sharks

- Dental surgery for silkworms

- Parachute jumping training for elephants

- Footwear design for millipedes


Conclusion

1. What was one thing you learned in this exercise?

2. What was difficult about this exercise?

3. What does this have to do with creativity?


After

Follow-Up Required: Normally, the facilitator would go on to the idea generating session

Usual or Expected Outcomes: A lot of energy and laughter are generated in this exercise

Potential pitfalls: Participants don't want to play

Background

Source: Maureen Jenkins

Derived from: unknown

History of Development: unknown

Comments (1) ( 5.0  avg / 1 ratings)

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  • Easy and fun and sparks creativity

    Delete
    over 3 years ago