This process can be used at any time in a workshop, in order to engage the group and support communication and interaction.
To engage participants in making use of communication, perspective-taking, and problem solving skills.
- A series of pictures
Setting: The room needs to be big enough for all the participants to walk around freely.
Find a sequence of pictures (e.g. copies of a (children's) book) and print them individually, so that there are as many pictures as there are participants.
The goal of the game is to bring all the pictures into the right order by describing it carefully to other participants. At no time, should the picture be shown to fellow participants.
1. The facilitator hands out one picture to each participant, and instructs them not to show their picture to any other group member.
2. Each participant should examine his/ her picture carefully.
3. The participants now move around the room, describing their pictures to each other. They try to discover the right order by checking what their pictures have in common. When the group believes that they found the right order, they can all turn their pictures round in order to check.
4. Allow some time for people to walk around in order to have a look at all the pictures.
After the game has ended, there can be a discussion about the process, evaluation whether the group worked as a team, whether communication was effective etc.
Usual or Expected Outcomes: The tangible outcome is the right order of all the pictures which will turn into a story. The intangible, and possibly more important outcome is a group that has learned to communicate effectively, that was able to solve a problem and work together.
Source: Istvan Banyai - 1995