Low-tech Social Network
The object of this game is to introduce event participants to each other by co-creating a mural-sized, visual network of their connections.
The object of this game is to introduce event participants to each other by co-creating a mural-sized, visual network of their connections.
This feedback method can apply to any activity, idea, work product, or action. By focusing on change as opposed to direct negatives, the group will be more likely to share its true assessment while also generating improvement ideas.
We live in fast changing world and we need to think and react quickly and decisively. This gamification tool encourages people to think rapidly and creatively. Remove the mental barriers that prevent people from overthinking and blocking in branstormings.
Attività di presentazione e "riscaldamento" ad inizio attività o riunione. Consente alle persone di conoscersi in modo differente, al di fuori dell'ambiente di lavoro. E' una attività che genera conversazione e relazione anche dopo l'incontro.
As a group is developing ideas in a brainstorming session, it may be useful to do a quick “reality check” on proposed ideas. In the NUF Test, participants rate an idea on three criteria: to what degree is it New, Useful, and Feasible?
Teams of 3. (See strategy section for discussion of different team sizes.) No limit to the number of teams other than what the organizer wants.
We don’t truly have a good grasp of a situation until we see it in a fuller context. The Context Map is designed to show us the external factors, trends, and forces at work surrounding an organization. Because once we have a systemic view of the external environment we’re in, we are better equipped to respond proactively to that landscape.
Help Me Understand is based on the underlying (and accurate) assumption is that employees come to meetings with widely different questions around a topic or a change. It also allows the players to discover overlaps with other players’ questions and to notice the frequency with which those questions occur—something they may not have known prior to the meeting.
This game is most probably the most simple collaborative cost benefit analysis ever. It is applicable onto subjects where a group has expert knowledge about costs and/or benefits.
In this exercise, participants take an existing design, process, or idea and change one foundational aspect that makes it “impossible” in function or feasibility. For example: “How do we build a house…in a day?”
Who do you want to do what? Almost any endeavor of substantial impact requires seeking help from others. Developing a WHO + DO list is a simple way to scope out the undertaking.