
Warp Speed
A rapid game of name learning with probably a lot of funny moments. Besides it teaches particiapants how to communicate and strategize in an effective way without being explicit about these goals.
A rapid game of name learning with probably a lot of funny moments. Besides it teaches particiapants how to communicate and strategize in an effective way without being explicit about these goals.
Individuals or groups prepare a collage of photos, icons, or quick art that reviews the concepts and skills previously learned in the program. Others interpret what the art and images mean based on their own learning.
Battery Check ... How are YOU?
This exercise can be used as a warm-up for project and other planning processes. It can also be used in team building.
Use this method if you would like to show the participants the importance of collaboration, team strategy and team effectiveness.
Humans live in language. It defines what we do, how we do it, and why we do it. Language is the bedrock of our cultures and societies. As with fish in water, we go about our daily business without paying much attention to the language around us and how it influences us. Information architect and author, Jorge Arango developed Semantic Environment Mapping years ago to make visible the everyday language through which we so naively swim.
Purpose: People and Teams need to reflect as part of learning and innovation. Reflection can reveal strengths and areas for improvement. During the transition from one year to the next, we tend to focus on what's coming up in the new year.
Planning ahead and creating goals is important, but let's not forget to reflect on the previous year to learn from our experiences and get focused and deliberate about the future choices we make. After the Reflection, there is a gratitude and intention-setting option.
The Circle of Trust is a tool that can be used both individually and for groups. You can rate your circle of trust - think of your ‘inner circle’; work, school, or another group - to see how diverse the group of people you trust is.
Scrum is like a house, where the team can be safe and self-organize. They will build trust and continuous improvement. Respect Scrum team as an ecosystem will help the team evolve and build up teamwork, and the values will come Day by Day, Sprint by Sprint.
In every Sprint, Sprint Retrospective is an excellent chance to inspect and adapt the way of working. There are many formats to help Scrum Master facilitates the Sprint Retrospective. But I always think about the format that can focus on the team environment, the ecosystem. I keep thinking and uphold that idea, and I found the inspiration from the "Parable of the Soils”. Borrow that parable; I create the Sprint Retrospective format “The 4 Soils”. The meaning of this format is to focus on how to help the Scrum team define what is the good/ bad impact to the house o of Scrum. From that, team will have the action or change to improve/ maintain the ecosystem.
This Pizza Game is a great way for new or established teams to understand the principles of Lean & Agile by diving into Kanban in a quick and fun way that is hard to communicate through words alone. It teaches you how to get from an existing process to a Kanban system, how to visualize the system, and start modifying it.
The Pizza Game enables the teams to have a hands-on experience feeling the pains, gains, frustrations, and fun throughout the process - and to reflect on improvements that the participants can share back in their workplace. Bonus: you get to make (paper or digital) Pizza!
Constructive feedback is feedback regarding an individual’s performance that can be used to build (construct) connection, successful habits and behaviors. The constructive (building) component is key because with this mindset and approach, seemingly negative feedback doesn’t become discouraging. Rather, a launch pad for creating opportunities for learning and development.
Invite participants to identify and reflect on which parts of their identities they bring into regular interactions.