Dynaxity
Playful learning with your group: from standard process (establishing best practice) into chaotic situation.
Playful learning with your group: from standard process (establishing best practice) into chaotic situation.
n a reflective teamwork activity (RTA), the process and the content merge with each other. Participants work through an activity and use the outcomes to evaluate the process they used. Here's an RTA that explores challenges associated with losing and gaining team members in the midst of a project.
A fun, physical activity designed to help a group work on communication, problem solving, to understand roles of leader and follower within the group.
The game enables participants to get to know each other and have fun at the same time. Also since it takes a lot of moving it can be used as an energiser too.
Constructive feedback is feedback regarding an individual’s performance that can be used to build (construct) connection, successful habits and behaviors. The constructive (building) component is key because with this mindset and approach, seemingly negative feedback doesn’t become discouraging. Rather, a launch pad for creating opportunities for learning and development.
Invite participants to identify and reflect on which parts of their identities they bring into regular interactions.
Offers insights into the needs that different team members have for information and detail, how people like to work in either a structured or unstructured approach to problem solving and change, and how quickly and slowly people are willing to move ahead with a plan based on how much they know and understand about the solution.
An activity to get to know each other- from a different perspective, as children
A drawing exercise that shows us how we can have different perspectives on various subjects and/or objects - demonstrating cultural diversities. It can help us unlock some of our unconscious assumptions and biases. The task is fairly simple to execute and doesn’t require more than 6 A4 pages/or post-its and a pen for each participant, or a Miro/Mural or virtual whiteboard.
Ice breaker for groups who don't know each other.