Library of facilitation techniques

Decision Making & Goal Setting Workshop Activities

Workshop activities focused on decision making, goal setting and implementation. Guide your group through the process of narrowing down ideas and select the best option to execute.
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Liberating Structures

Ecocycle Planning

You can eliminate or mitigate common bottlenecks that stifle performance by sifting your group’s portfolio of activities, identifying which elements are starving for resources and which ones are rigid and hampering progress. The Ecocycle makes it possible to sift, prioritize, and plan actions with everyone involved in the activities at the same time, as opposed to the conventional way of doing it behind closed doors with a small group of people. Additionally, the Ecocycle helps everyone see the forest AND the trees—they see where their activities fit in the larger context with others. Ecocycle Planning invites leaders to focus also on creative destruction and renewal in addition to typical themes regarding growth or efficiency. The Ecocycle makes it possible to spur agility, resilience, and sustained performance by including all four phases of development in the planning process.

Teampedia Tools

MindSpin

A fast and loud method to enhance brainstorming within a team. Since this activity has more than round ideas that are repetitive can be ruled out leaving more creative and innovative answers to the challenge.

Gamestorming methods

Speed Boat

Speedboat is a short and sweet way to identify what your employees or clients don’t like about your product/service or what’s standing in the way of a desired goal.

Gamestorming methods

100$ Test

In this method of prioritization, participants assign relative value to a list of items by spending an imaginary $100 together. By using the concept of cash, the exercise captures more attention and keeps participants more engaged than an arbitrary point or ranking system.

Thiagi Group

Improved Solutions

You can improve any solution by objectively reviewing its strengths and weaknesses and making suitable adjustments. In this creativity framegame, you improve the solutions to several problems. To maintain objective detachment, you deal with a different problem during each of six rounds and assume different roles (problem owner, consultant, basher, booster, enhancer, and evaluator) during each round. At the conclusion of the activity, each player ends up with two solutions to her problem.

Hyper Island

Project Wrap-up

This session is for members of a team to learn from their experiences on a project, to support each other to improve, and to bring closure to the team. They start by drawing out the high and low points of the project, and use these to move into a discussion about what they have learned. They define some actions that they are going to take into future projects, and support each other by giving feedback to improve their practice.