Library of facilitation techniques
find the right tool for your next session
Methods (1493)
The Anti-Problem
The Anti-Problem game helps people get unstuck when they are at their wit’s end. It is most useful when a team is already working on a problem, but they’re running out of ideas for solutions. By asking players to identify ways to solve the problem opposite to their current problem, it becomes easier to see where a current solution might be going astray or where an obvious solution isn’t being applied.
Meeting Management
This textra game incorporates these important facts:
It is easier to compare two different items at a time than to compare a larger number of items.
When we compare two items, we understand them at a deeper level.
Sit - Stand - Disappear
As a virtual game in Zoom, have people narrow their screen so they only see 3 people in a row. Each person will simultaneously try to have one person sitting, one standing , and one out of the frame in their row.
Love Your Neighbour?
In this fun and active group game, participants sit in a circle, with one person in the middle. The person in the middle asks different questions that force people to quickly get up and race to find another seat. One person is always left in the middle without a seat. The game is fast-paced and highly physical and quickly generates laughter. An effective game to promote group development or simply to boost energy.
Passions Tic Tac Toe
Values Processing
Which of these two values is more important among the employees in your organization?
- Integrity
- Customer-focus
Yes, you are right: Both of them are important. And comparing these two values is like comparing apples with oranges.
However, thinking about these values, discussing them, and placing them in a priority order makes them more tangible. Participants identify the highest-priority value among a set of employee values by comparing them two at a time.
Pareto Chart
This process is used to prioritize certain factors among others. It is also referred to as identifying the "critical few" that play a significant role in whatever issue is being examined.
Project Wrap-up
This session is for members of a team to learn from their experiences on a project, to support each other to improve, and to bring closure to the team. They start by drawing out the high and low points of the project, and use these to move into a discussion about what they have learned. They define some actions that they are going to take into future projects, and support each other by giving feedback to improve their practice.
Simple Ethnography
You can enable participants to find novel approaches to challenges by immersing themselves in the activities of the people with local experience—often their colleagues on the front line or anyone who uses their product or service. You open the door to change and innovation by helping participants explore what people actually do and feel in creating, delivering, or using their offering. Their observations and experience can spur rapid performance improvements and expedite prototype development. The combined observations may make it easy to spot important patterns.
The Blind Side
The premise of this game, therefore, is to disclose and discover unknown information that can impact organizational and group success in any area of the company—management, planning, team performance, and so forth.
RAACI
and levels of engagement among diverse stakeholders.