Library of facilitation techniques

Create Workshop Activities

Workshop techniques that focus on having a tangible object (report, visualization, prototype, etc) that you can show.
18 results
Digital Society School

Empathy map

An empathy map is a tool to help a design team to empathize with the people they are designing for. You can make an empathy map for a group of people or for a persona.

To be used after doing personas when more insights are needed.

1
Digital Society School

Lotus blossom

The lotus blossom method is a creativity exercise. It is a framework for idea generation, starting from one central theme. Eight conceptual themes grow out from the main theme and each of them are used as central theme to generate 8 more themes. Explore!

Digital Society School

Design persona

Following a similar structure of the Persona method, give your design personality by creating a design persona. This can be through visual design, copy, and interactions.

To be used when it is time to focus on product experience.

Digital Society School

Dot voting

Dot voting is a collective way of prioritizing and converging on a design solution that uses group voting.

To be used when there are more ideas than can be feasible to develop further.

1
Digital Society School

Morphological chart

A Morphological chart is a method that splits a product/solution into smaller chunks that can then be analyzed and ideated for independently. Afterwards those ideas can be mixed and matched to develop different solutions.

To be used after having a clear overview of the design problem and at the beginning of the ideation phase.

Digital Society School

Break up/Love letter

Instead of directly asking people what they like or don’t like about a particular brand, product or service, this method gives insight into their perceptions by eliciting feelings based on real-life experiences and interactions through writing a love or breakup letter.

To be used in the ideation and user exploration phase.

Digital Society School

MoSCoW

MoSCoW is a method that allows the team to prioritize the different features that they will work on. Features are then categorized into “Must have”, “Should have”, “Could have”, or “Would like but won‘t get”.

To be used at the beginning of a timeslot (for example during Sprint planning) and when planning is needed.